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Time Warpers News

New Patch: March 2020

We've uploaded a new patch, here's what changed:

Changes:

- Added Time Cube & Weapon Cube stats to Live Leaderboard & Convoy Widget
- Added Chat Time Stamp (toggle in Chat Settings)
- Improved performance when auto-upgrading after Time Warping
- Automatically detects & unsticks stuck Zones
- Added additional 'Stat Best' stats to some Missions
- Removed specific currency reference from the Time Cube & Weapon Cube Sell tooltips

Join our Discord

UPDATE 23: 1.0 Release!

[h3]After 23 Updates and 1 Year in Early Access Time Warpers is Now Complete![/h3]

Steam Trading Cards

You can now start collecting Time Warpers Steam Trading Cards!

Trading Cards

Badges
The first fives images are the standard badges.
The Golden Clock is the Foil Badge.

Backgrounds
The Charger, Soldier & Turret backgrounds are common drops.
The Scientist background is an uncommon drop.
The Weapon Cube background is a rare drop.

Emoticons
The Crosshair, and 2 Hover Bike emoticons are common drops.
The Butterfly icon is an uncommon drop.
The King Card emoticon is a rare drop.

Convert Cubes

The Cube Converter is unlocked by completing the Collect 100 Weapon Cubes Mission.


Once unlocked, there will be a new Cube Converter button available when Time Warping.


The Cube Converter lets you convert Time Cubes to Weapon Cubes and vice versa.
You can choose to convert 1, 10, 100, 1K, 10K, 100K, 1M, 10M, 100M or 1B Cubes.
Clicking the arrow once will convert the selected number of Cubes.
Holding down the arrow will convert multiple of that amount (just like when buying/selling Research).

Looping Timeline Cards

Collect all 52 cards in the first Timeline Cards deck to complete the Full Deck Mission and unlock Looping Cards.


When starting your second deck, the Show Deck screen will display Total Decks Collected as well as Total Cards Collected for your current deck.


After the first deck is complete, the 2 and Ace cards will be disabled. The rest of cards will loop, letting you select from 44 cards.

Zone 10,000 Outfits

Get to Zone 10,000 to complete your gold mining contract and unlock the 10K Soldier & Hover Bike Outfits.

Overpowered Music

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New music track added for when you're Overpowered.

Boss Music

[previewyoutube][/previewyoutube]
New music track added for Horde & Boss fights.

Weapon Cube Save Profile

Total Weapon Cubes is now displayed on the Save Profile screen.

Time Attack extended to 10,000

The Stats screen displays Time Attack for Zones 50, 100, 200, 300, 400, 500, 1000, 5000, and 10000

Weapon Cubes Stats

Weapon Cubes have added to the Stat screen.

Other Changes

- Fixed Christmas Presents spawning outside the Christmas Event
- Added ability for Mods to unstick stuck Zones
- Removed Early Access branding from Settings Bar

Join our Discord to interact with the community & follow development.

UPDATE 22: Christmas Event


Starting December 1, unwrap the floating Christmas Presents to earn bonus Weapon Cubes, Time Cubes, Maximum Damage & Gold. This limited time event ends on January 5.

Presents

Presents will appear around the Turret every 5 - 10 minutes.
They will float around for 30 seconds before disappearing.
Collect Presents by shooting them, using the free roam camera or manually collecting them.

Blue Present = Time Cubes
This present only appears after completing your very first Time Warp.
Each present will give you the Time Cubes Per Zone x Multipliers / 4.

Green Present = Weapon Cubes
This present only appears after you've collected your very first Weapon Cubes.
Each present will give you Weapon Cubes Per Zone x Multipliers / 4.

White Present = Maximum Damage
This present appears as long as you have bought at least one Active Ability on your current timeline.
Each present will give you bonus Energy based on your Maximum Damage Research.

Yellow Present = Gold
These presents can always appear and will give you your Gold Per Min x 5.

Outfits

Collecting Presents also unlocks permanent holiday Outfits.

Soldier & Hover Bike
Hover Bike Outfits are attached to the selected Soldier skin so.......
Select the Soldier's Elf Outfit to use the Reindeer Hover Bike.
Select the Soldier's Santa Outfit to switch to the Hover Bike Sleigh.

Drone

Turret

Christmas Missions

All of the Christmas Event Missions can be found in the Holiday Achievements screen.

Other Changes

- Fixed other players Total DPS & Percent of Convoy DPS showing up as 0
- Rainbow Butterflies now give Gold even if the Gold Per Hour stat is 0
- Hover Bike tooltip changes when disabled in Timeline Settings
- Adjusted selector so unselected markers are not as wide
- Time Cube Click Weapon Energy Research is now 100 levels instead of 99

Drop by our Discord to share your ideas, interact with the community & get some early looks as we develop new features.

UPDATE 21: Top Voted Ideas

This update was all about implementing some of the top voted ideas from our Discord Ideas Channel.

Weapon Cube Timeline Settings

Timeline Settings now give bonus Weapon Cubes as well as bonus Time Cubes.


Once you've collected your first Weapon Cube, a message will appear in the Timeline Settings letting you know that the bonus applies to both Time Cubes & Weapon Cubes.

Link Preset to Soldier

You can now link the Drone & Turret Presets to the Soldier.
When linked, it automatically switches to the same preset number the Soldier is using.

Click Weapon Energy Research

This new Time Cube & Weapon Cube Research lets you increase the Click Weapon maximum energy from 100 up to 300.

Rainbow Waves

The Zone HP bar will change to a rainbow when fighting a Rainbow Wave of enemies.

Teleport to Player

Clicking on a player in the Live Leaderboard gives you the option of teleporting to the health station near that player.
So if you're on Zone 51 and click on a player in Zone 23, you'll be given the option to teleport Zone 21.
You won't be able to teleport to player's that are in a Zone you haven't unlocked on your current run.

Shoot Butterflies

In addition to manually collecting or using the Free Look Camera, you can now shoot Red, Blue & Rainbow butterflies to collect them.

Gold Butterflies

The Gold Butterfly calculation has been updated to include Gold Multipliers.
Previous formula: Zone Gold * 100
New formula: Zone Gold* 100 * Gold Multiplier (from Abilities, Perks, Research & Achievements)

Starting Gold Offset Boost

Starting Gold Offset Boost is now affected by Gold Multipliers (from Abilities, Research & Achievements).

Other Changes

- Weapon Cube Active Ability countdown shows Recharge Time rather than 1 Day when fully charged
- Fixed Pathfinding Error
- Changed Maximum Damage Research description to say Bonus Energy instead of Extra Energy

Halloween Event

One of the highlights was 96 players feeding the same pumpkin
https://imgur.com/a/2qOmOGB (Gif)
We spent the first half of October adding new features like Offline Candy & rebalancing based on player feedback.

The next Update will be on Sunday December 1.

UPDATE 20: Halloween Sneak Peek

Halloween Event

Starting on October 1st, Zones 1-100 will be filled with candy & pumpkins.
Collect Candy, launch it at Pumpkins to upgrade & unlock permanent Halloween costumes for the Soldier, Drone & Turret.
The Halloween Event will start at 12:00 am MDT, and run through October 31.

Candy Pickups

There are 9 candies per Zone.
Collected candies respawn every minute.
Collect candies by actively running around, using the Free Roam Camera, or idly sitting on one.

Or unlock the Candy Magnet and let the candies come to you.

Candy Launcher

Once unlocked, the Candy Launcher can be used to blast candies at Pumpkins for rewards.
The Candy Launcher is exclusively for the Soldier (Drone or Turret can't equip it).
You'll definitely want to use your Automatic Fire & Dual Wield Abilities, but just a heads up, Perks & Critical shots are disabled on the Candy Launcher.
To equip it, hover over the Soldier & select it from the Weapon Types.

Candy Launcher UI

When the Candy Launcher is equipped the Soldier info changes to show all the important Halloween event stats.

Candy Per Click Pumpkin

This pumpkin increases how many candies the Candy Launcher fires with one click.
Find the Candy Per Click Pumpkin in Zones 10, 40 & 70.

Candy Per Pickup Pumpkin

This pumpkin increases how many candies you get with each piece of candy you collect.
Find the Candy Per Pickup Pumpkin in Zones 20, 50 & 80.

Candy Magnet Pumpkin

This pumpkin increases how quickly candy is pulled towards you.
Find the Candy Magnet Pumpkin in Zones 30, 60 & 90.

Public World Pumpkins

If there are multiple people in a Pumpkin Zone, everyone in that Zone will be credited for the candies other players feed to the Pumpkins (using your Candy Per Click stat).
Other player's candy bullets are never hidden, so you'll always know when someone is launching candy at a pumpkin.

Halloween Costumes

The Soldier, Drone & Turret are getting into the Halloween spirit with unlockable permanent costumes.
Complete Missions to unlock the….

Soldier's Frankenstein & Skeleton Outfits

Drone's Mummy & Green Dragon Outfits

Turret's Turtle & Red Dragon Outfits

Halloween Missions

All of the Halloween Missions can be found in the Holiday Achievements screen.

Butterfly Magnets

Red & Blue Butterflies now have their own magnets, which bring the butterflies to you.
Complete the Red & Blue Butterfly Missions to unlock the magnets and increase their strength, letting you collect butterflies even faster.

Optimized Player Entity

The multiplayer player entity has been changed to use the Pool System. This should increase performance, especially when loading or unloading other players in the Public World.

Other Changes
  • Fixed lag when hovering between different weapons
  • Pick-up items are now collected differently, fixing the bug where some pick-ups weren't being collected
  • Fixed multiplayer bug where other player's Auto Fire bullets weren't visible
  • Arena Detail Caching changed for performance optimization
  • Buying Pulse Pistol unlocks Weapon Types UI (used to unlock after getting Rocket Launcher)
  • Removed all non-ECS bullet code - Bullets converted to ECS so code is no longer needed
  • Fixed Rainbow Butterfly null reference error
  • Fixed duplicate avatar server errors (duplicates won't affect server performance)
  • Added backend logic to support multiple Public World servers

Comment below, what Pumpkin are you going to feed first?
A lot of the changes in this update were based on suggestions from the Discord Ideas channel.
The next Friday Update will be on November 1.