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  3. Talking to you!

Talking to you!

We have released an update for We Were Here Too, which brings a new voice chat system to the game.

[h2]Agora voice chat implementation[/h2]
We have teamed up with Agora.io to bring you a new chat system! Our switch to the Agora voice chat system doesn't require anything from you as a player - but some people who had trouble with the previous system might find their walkie-talkies performing better now!

In case you missed it, our producer Geoff van den Ouden joined a V-Chat event hosted by Agora. You can catch up on YouTube. Topics included how the current restrictions brought on by COVID-19 are skyrocketing the demand for interactive gaming apps, a bit of personal backstory, and valuable tips to increase session times and user retention by adding live voice and video directly into their game.

[previewyoutube][/previewyoutube]
The release of this update also means we are ending support for Linux and 32 bit versions of We Were Here Too. You might have noticed this already happened for the other We Were Here games. We know many people are still playing We Were Here and We Were Too for the first time - we see people making screenshots, for instance!

Like this recent one from player Parallel Platypus...

This stained glass window is just one of many paintings, drawings, and stained glass scenes to find as you explore.

Have a great day!
Total Mayhem Games