A possible fix for the low framerate on servers:
I possibly found the root of all of our server-sided perfomance issues.
It seems to be a combination of:
a lot of Mechs + a lot of players
Now, i alrady have a solution for this in mind but i still have to test it.
I will keep you guys updated.
Furthermore some players have reported that they were missing baseparts after a server reboot.
This was caused by the Integrity-System being active while the world is still being loaded.
I just fixed that and this fix will be part of next patch.
Julian
It seems to be a combination of:
a lot of Mechs + a lot of players
Now, i alrady have a solution for this in mind but i still have to test it.
I will keep you guys updated.
Furthermore some players have reported that they were missing baseparts after a server reboot.
This was caused by the Integrity-System being active while the world is still being loaded.
I just fixed that and this fix will be part of next patch.
Julian