1. Splitgate
  2. News
  3. Patch Notes: 3.2.0 Update

Patch Notes: 3.2.0 Update

Maps
- New Takedown Map - Simulation Foxtrot
- Improved character and weapon lighting on all maps
- Performance improvements to Oasis and Highwind

Online
- Reworking Playlists:
- Social has been renamed to Casual and now has a variety of modes available (including Rumble modes)
- You can customize which modes you want to queue (minimum of 3 required)
- Removing FFA Rumble and Team Rumble - Modes included in new Casual playlist

Gameplay
- Many performance improvements (CPU and GPU)
- Greatly improved plasma rifle hit detection on high ping
- Fixed issue where projectiles could damage players through walls (Ex: Atlantis glass)
- Fixed issues with projectile hit detection being worse near portals
- New portal frame rate setting to customize how quickly portal rendering updates
- Added Epic portal quality setting for enhanced portal rendering resolution
- New controller settings for customizing aim acceleration and dead zones
- Controller aim tweaks
- Server optimizations

Weapons/Balancing
- Pistol damage and fire rate tweaks
- Scope zoom level tweaks to Sniper, BR, Rocker Launcher, Carbine, and AR

UI
- New! - Play Streak and XP icons added to player cards
- Settings now automatically save when editing instead of having to click Apply Settings
- Video settings still require Apply Settings, but added prompt to notify when pending changes exist
- Player cards added to party and lobby scenes
- Spectator / Replay UI overhaul + controller support
- Tutorial UI overhaul

Audio
- Optimized full auto weapon audio
- Optimized crowd audio on simulation maps
- Fixed bug where plasma rifle overheat sound didn’t play sometimes
- Fixed bug where portal close didn’t play sometimes
- Pantheon: Fixed various silent torches

Voice Chat
- Fixed various voice chat bugs and greatly improved stability
- Fixing issues where muting someone would sometimes not work

Killcam / Replay / Spectator
- Fixed teleporting smoothness issues in killcam
- Fixed issue where plasma projectiles didn’t show when shot through a portal
- Fixed bug where players didn’t have outlines when spectating FFA games
- Fixed bugs that would occur in the first killcam (gray characters, no outlines, missing guns, etc.)
- Fixed bug where VIP UI showed in the killcam when killed by the VIP

Misc
- Upgraded Unreal Engine to the latest version which includes performance and stability improvements
- NOTE: This update is a relatively large update due to the upgraded version
- Main menu performance improvements
- Fixed bugs with portal launcher trail effect rendering
- Other minor bug fixes and improvements