Update 2.8.8 Preparation for Dragonwatch in Daily Event and Ladder Small upgrade to the game engine for compatibility Small table fixes
New table: Dragonwatch"A dragon’s on the loose!"- New table: Dragonwatch- Fixes for small memory allocations during the physics simulation- Visual fix to Rydes cabinet
2.8.4Update 2.8.4 St-Patrick's challenge event Treasure Hunter has tickets again Fix for powerballs getting stuck on a ramp on Apparatus Various bug fixes
Update Notes for 2.8.2Overview Preparing for a holiday eventGame engine updateBug fixes for various tablesTable Changes [Space] Fixed an issue where the Boost 2x multiplier was not being applied.Other Changes and Bug Fixes Upgraded the game engine to fix several issuesRemoved unnecessary asset references that were causing memory cloggingChanged the analytics solutionFixed a typo in messages on Wild West and Apparatus tables[Wild West] Resolved a bug where daily challenges didn’t correctly account for scores over 2 billion[Apparatus - Puzzle] The cabinet now correctly displays the high score on the table[Space] Fixed an issue with the "Activate 70 rollovers" challenge so the top rollover is counted correctly when launching the ballAdjusted data tracking during play to prevent unexpected memory usageFixed an issue where Tradewinds lacked a play button on the game over screenVarious other bug fixes
Update 2.7.4A small update with bug fixes and preparations for a new table. Changed the score requirement for the Rydes score challenge to a more appropriate valueFixed an issue where two windows waiting on the same conditions would be requested at the same timeAuto-plunging logic fixed to prevent the plunger from freezing in some conditions[Jukebox] The ball save light will now turn on correctlyFixed a bug that mixed up the daily event multiballs and extra balls flagsFixed a bug that resulted in incorrect scores when an extra ball was used in golf-type daily events