0.996, 2019 02 27 (February Update)
Hi guys,
as we needed to drop the update for January we're back in action with the February Update. Without further redo, here's the changelog:
Best,
your Toplitz & UMEO Team
as we needed to drop the update for January we're back in action with the February Update. Without further redo, here's the changelog:
-
Bugfixes
- Reformatted agricultural store menu dialogs to accomodate wider language texts.
- Fixed having veggies in a greenhouse after starting a new game.
- All old trailers can now be connected to new tractors.
Additional - New greenhouse plant: Melons. Seedlings are available at the agricultural store.
- New inventory items: Melon, Canned Melon, Apple & Melon pie.
- Apple & Melon pie is cooked by wife, if player has apples and melons stored in the pantry. - New feature: Scarecrows
- Scarecrows can be placed in a predefined place in player's orchard and in the middle of fields.
- Scarecrows increase crops in orchard (2x more apples) and in fields (by additional 10%)
- Scarecrows cost 150 euro each, but they increase SP on creation.
- Places where scarecrows can be build are visible in Engineer's Sight.
- Scarecrows on fields have collisions disabled when driving (to not mess up field work) - New feature: Apples on trees
- Apples grow on trees, both in player's orchard near the house, and elsewhere in the world.
- There are more apples in player's orchard than in the other (far away) trees, but any can be picked.
- Apples are green 20 days after being picked up, and turn red (ripe) 40 days after being picked up.
- Green apples cannot be picked up, only red apples can.
- Nearby apples ready to pick up are highlighted green in ES. - Added ability to order fertilizing on player's fields (workers).
- Improved buyable kitchen model and textures.
Best,
your Toplitz & UMEO Team