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  3. 0.996, 2019 02 27 (February Update)

0.996, 2019 02 27 (February Update)

Hi guys,

as we needed to drop the update for January we're back in action with the February Update. Without further redo, here's the changelog:

    Bugfixes
  • Reformatted agricultural store menu dialogs to accomodate wider language texts.
  • Fixed having veggies in a greenhouse after starting a new game.
  • All old trailers can now be connected to new tractors.

    Additional
  • New greenhouse plant: Melons. Seedlings are available at the agricultural store.
  • New inventory items: Melon, Canned Melon, Apple & Melon pie.
    - Apple & Melon pie is cooked by wife, if player has apples and melons stored in the pantry.
  • New feature: Scarecrows
    - Scarecrows can be placed in a predefined place in player's orchard and in the middle of fields.
    - Scarecrows increase crops in orchard (2x more apples) and in fields (by additional 10%)
    - Scarecrows cost 150 euro each, but they increase SP on creation.
    - Places where scarecrows can be build are visible in Engineer's Sight.
    - Scarecrows on fields have collisions disabled when driving (to not mess up field work)
  • New feature: Apples on trees
    - Apples grow on trees, both in player's orchard near the house, and elsewhere in the world.
    - There are more apples in player's orchard than in the other (far away) trees, but any can be picked.
    - Apples are green 20 days after being picked up, and turn red (ripe) 40 days after being picked up.
    - Green apples cannot be picked up, only red apples can.
    - Nearby apples ready to pick up are highlighted green in ES.
  • Added ability to order fertilizing on player's fields (workers).
  • Improved buyable kitchen model and textures.


Best,
your Toplitz & UMEO Team