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CODE VEIN News

RPG Tenderfoot Tactics removed from Xbox Store in solidarity with pro-Palestine boycott: 'We call on others in our community to do whatever they can to fight this historic injustice'




Following revelations about the Israeli military's use of Microsoft's AI and cloud-computing systems in its bombardment of Gaza, as reported by The Guardian, the BDS movement called Microsoft "perhaps the most complicit tech company in Israel's illegal apartheid regime and ongoing genocide against 2.3 million Palestinians". When some of Microsoft's own employees publicly protested against its supply of AI technology to the Israeli military, they were fired...
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Patch Note Ver. 1.53

Fixed a bug in which ground effects continue in the following stages when you get back to regular ground.
  • Flame ground with damage at “City of Falling Flame”
  • Sand ground with slowness and leak at “Crown of Sand”

Bug Fix Update Ver. 1.52

The following update has been released for CODE VEIN:

An issue has been fixed so that the “Radiant Barrel” Gift included in the Lord of Thunder DLC refers to the bayonet’s weapon performance to calculate the damage. (Same specification as the ”Fusillade Rondo” Gift)

Patch Notes 1.51

Patch Ver.1.51 was released to fix the following bug in CODE VEIN's Lord of Thunder DLC:

  • Players who got “Asclepius's Vestige I” on Patch Ver.1.30, Ver.1.31 or Ver.1.40 are not able to get “Asclepius Vestige Part F” when defeating the Queen's Vanguard Puppet in Depths: Eternal Abyss, which causes the boss area to be unavailable.

    “Asclepius Vestige Part F” is now available to defeat the Queen's Vanguard Puppet again once Patch Ver.1.51 is installed.

  • Fixed a bug in which specific effects of Boss: Lord of Thunder in Depths: Eternal Abyss are not displayed correctly to the guest player in multiplayer mode.


We apologize for any inconvenience and thank you for your continued support!

Update Patch Ver. 1.31

The following issue has been solved for the improvement of CODE VEIN:

After clearing the story and getting all “Maps of the Depths”, choosing “Play the Story Again” will lock again the teleport function, causing players to be unable to teleport when accessing the Mistle after moving to the depths from the NPC Davis.
To deal with this issue, moving to the depths from Davis before unlocking the teleport function has been disabled.

If players are already experiencing this issue, they will be able to teleport to the base from the Mistle in the depths after updating the game.

We appreciate your patience and hope you continue to enjoy CODE VEIN.