1. Bus Driver Simulator
  2. News
  3. Updates 6.1 - 6.3 Patch Notes

Updates 6.1 - 6.3 Patch Notes

We've made some fixes after Murom Suburbs DLC was released.

We spent the last week releasing patches and fixes for Murom Suburbs (the base game also received some updates). These changes affected Murom map, traffic, pedestrians, passengers, RAM usage optimization and more. As always, we primarily listened to your reports by fixing most noticeable and important problems.



[h2]The list of changes to Murom Suburbs map in updates 6.1 - 6.3:[/h2]
- Fixed a problem causing cars to stop when traffic light is green.
- Fixed a bug causing trees to suddenly show up in the middle of the road.
- Landscape adjusted in some places.
- Fixed license plates on traffic cars.
- Changed the way skybox is rendered when it's foggy weather.
- Made some adjustments to traffic spawn system.
- Improved low beam and driving beam on traffic cars.
- Improved priority management in traffic system.
- Reduced the number of passengers outside the city.
- Re-adjusted grass density.
- Fixed engine sounds.
- Navigation system now calculates the route more precisely.
- Adjusted power on buses with weak engines.
- Parked cars are now rendered from larger distance.
- Cameras now switch faster. Optimized camera scripts.
- Adjusted scale of passengers' models.
- Added corresponding signs to map boundaries.
- Edited some decals in the garage.
- Changed the way traffic reacts to the car in front of it.
- Additionally optimized textures.
- Optimized RAM consumption. The game now should use less memory.
- Fixed traffic lights not rendering in some places.
- Fixed some place when traffic cars could drive off the road.
- Now the traffic is automatically deleted if out of bounds, leading to slight decrease in RAM usage.
- Partially implemented texture streaming.
- Fixed passenger orientation on bus stops.
- Improved navigation of passengers and pedestrians.
- Fixed mirrors of some buses.
- Changed default camera positions for some buses.
- Fixed a bug when traffic cars could randomly disappear.
- Adjusted lights brightness for some traffic cars.
- Tried to fix some fences showing up incorrectly or disappearing.
- Earlier, the player could easily go out of the map boundaries, now that was fixed.
- Traffic lights algorithm was adjusted.
- Traffic speed adjusted.
- Some bus stop markers aligned.
- Applied some fixes to VR mode.
- Other small fixes connected with the map, buses, traffic, passengers and pedestrians.







[h2]Changes on classic maps:[/h2]
- Fixed flickering buildings in Cologne
- Partially implemented texture streaming
- Fixed mirrors of some buses.
- Changed default camera positions for some buses.