Patch notes for Village Monsters v0.90.6

Hello Villagers!
It's been awhile since I've released an update, huh? I wonder if I still remember how...
That's not entirely a joke! You see, my laptop of 6 years finally gave up the ghost last week. Luckily, I was able to quickly replace it, but it's been a bunch of work to reinstall my developer tools and sync over the files for Village Monsters.
I need to make sure my new PC can successfully update Village Monsters across all platforms, and I definitely don't want to find out there's an issue just before the big v1.0 release. That's why I opted for a tiny little release, just to shake the rust off.
Speaking of which, work on v1.0 is still hard, fast and furious, and I'm on track for an end-of-summer release. Look forward to it!
[h2]Change Log[/h2]
- Fixed rare crash issue when tending to plants during the first day of Autumn
- Fixed infinite looping issues when interacting with instruments
- Adjusted versioning and feedback details
- Fixed a number of typos and awkward phrasing
- General system stability improvements have been made to enhance the user’s experience
