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Swords & Souls: Neverseen News

UPDATE V1.15

Hey there wonderful Souls,


The game is now available on MacOS!

We also added Steam Cards! Yay! And with the last Steam update they're even extra shiny :)
We hope you'll have fun collecting cards, badges, backgrounds and emotes.

Thank you all for your feedback, that helped us improving and fixing some parts of the game.

Balancing
  • Capped "Increase Stats" mission at 50 maximum
  • Reduced requirement for Melee combo medal
  • Reduced max requirement for Combo Star missions from 50 to 40
  • Reduced home prices step up
  • Increased fishing perfect tolerance to 375 ms


Bug fixes
  • Fixed total game time being reset.
  • Fixed healing negative number
  • Fixed bug with home price not increasing properly
  • Switched to 64 bits system, should help avoid crash and hopefully save corruption.


Sorry the Steam Cloud is still unavailable, we are facing a super weird issue where only half the save files are sync... x( We'll let you know as soon as we find a fix.

UPDATE v1.14



THANK YOU!

We want to say how happy we are to see so many of you enjoying the game. It's the best reward for us really!

CHANGE LOG v1.14

Addition
  • Options disable/enable screen shake, flashes and text shake
  • Defense training: mouse will now appear when you lose, so you can easily quit training
Balancing
  • Smoother difficulty curve for Shuriken (Melee and Defense)
  • Increased earning from fishing
  • Reduced Range training medal combo star requirement
Bug fixes
  • Fixed leader-board not displaying thousands
  • Fixed Pupset giving you the instructions for Agility training critical too soon
  • Fixed Ring/Weapon persistent info
  • Fixed entering training without unlocking it
  • Fixed negative number
  • Fixed the achievement beating final boss with beginner set not working without shield
    > Requires full basic armor, one basic melee weapon and both basic range weapons. You can use ring and pets.
  • Fixed the crinkles in map music
  • Fixed many typos
  • Fixed missing translation for Fish trophies


WE ARE WORKING ON

THE GAME IS OUT!

Your adventure in the Neverseen start now!


We would like to say thanks to all the awesome Souls who followed us, supported us and helped us along those four years of development. It has been an awesome and challenging road :)

Argl & Kuho

LAUNCH DATE JULY 22nd!

THE NEVERSEEN IS IN SIGHT...!


Thank you all for your patience, we're very excited to put the game in your hands. During this last months Kuho & I, we worked hard to bring you the features you were asking:

Endless mode

A simple endless mode that let you fight forever while training always harder :)



Localization

More languages! Yay!



Leaderboard

Compare your scores with you friends and the world!




NB: if you bought the game on Kartridge, you'll get those updates, except for the Leaderboard which is not a feature yet available on Kartridge.

Join us: Twitter / Facebook

Argl & Kuho

Neverseen news #3

Hello Souls!


I hope you're all doing great! For starter, here is a fresh gameplay video:
https://youtu.be/1hhJGJpsQ0U
User experience

We improved UI all around to make sure the game navigation is clear, enjoyable and provides all the information you want. It was a tough design challenge but we're happy with it! Here are some examples:

Juicy points to spend!


Cute popup for town interaction


New stages highlight


More stuff!

And as always we keep adding content, like this new enemy who can regenerates himself!


See you next month for more news!
Argl & Kuho