Patch 2.0.3.3
Thanks to all the players who provided early feedback on Discord. A quick patch with a few QoL features and some fixes :)
[h3]Features[/h3]
[h3]Changes[/h3]
[h3]Bug Fixes[/h3]
[h3]Features[/h3]
- Speedrun timer now continues to run on the menu and map
- Speedrun timer now shows an individual level timer
[h3]Changes[/h3]
- The combo-crystal puzzle in Ice Slide Glide has been redesigned to stop players misinterpreting the solution.
- A manaroc block has been added to the challenge at the end of Thrust Jump Jeopardy to help players find the solution.
- In Hardcore difficulty, blocks which contained hearts on easier difficulties now appears as solid empty blocks instead of breakable blocks. This was misleading players into thinking secrets were nearby.
- Off-screen seeds in Sploding Seeds now have an arrow indicator
- Minor tweaks to a few levels
- Ice Shard Missiles on Ancient Armaments now despawn if you enter a room and one is near Fia.
- Sound effects no longer play on repeat when stationary on the Twist map screen.
- The clinking cog sound effect of falling platforms is no long audible when in other rooms.
[h3]Bug Fixes[/h3]
- Fixed: It was not possible to gain a gold medal on Ribbilick Ruins. The coin requirement has been lowered.
- Fixed: The game soft-locks when health reaches zero in lava, when trapped beneath a platform.
- Fixed: The game could occaisional crash on first load due to an issue creating the config.ini file.
- Fixed: Spamming different feather selection when flying through a room exit could cause Kusako to teleport backwards in Flying Solo.
- Fixed: Kusako could clip inside the terrain when taking damage in Flying Solo.
- Fixed: Manaroc Twist Shards could be bounced around by explosions, causing them to land in inaccessible areas.
- Fixed: Sometimes new paths appeared offset after beating a level and returning to the map screen.