Blitzkrieg Mod 5.1.3 Update
Hello everyone!
We are updating Blitzkrieg to version 5.1.3 today!
Changelog:
General:
- Game launcher should now indicate if you don't have CoH executable in same folder as Blitzkrieg Mod
- Dropped the cost of buildable medic teams to 150MP (from 200MP)
- Dropped the reinforcement cost of buildable medic teams to 20MP (from 50MP)
- Reverted changes in damage of Axis 28mm, 37mm and 50mm AT guns vs CW HQ trucks (damage increased in 4.9.9)
US:
- Tweaked accuracy of fragmentation rifle grenades (to be more accurate vs soldiers in buildings and less accurate vs soldiers in green/yellow cover; stats set to similar values as CW frag rifle grenades)
- Further tweaked stats of Riflemen Garands
- MK3 grenades of Combat Engineers no longer deal excessive damage to JPIV L48s, Hetzers and Marder IIIs
CW:
- Increased build time of 17 pounder emplacement to 45 seconds (from 30)
- With "faster construction" unlock (RE doc) the build time for 17 pounder emplacements is 30 seconds (from 15)
- Changed Staghound armor type to same as Greyhound (from stuart type)
- Added rec.penetration modifier x0.9 to Staghound
- Changed Comet armor type to same as Cromwell (and added rec.penetration x0.9 modifier)
- Increased Comet maximum speed to 6 (from 5)
- Lowered Comet's population cost to 14 (from 16)
- Lowered Comet HP to 700 (from 800)
- Lowered Comet price to 470MP 60F (from 650MP 100F)
WM:
- Tiger Ace should no longer cause damage to anything by just getting close to it
Hope you like the changes and enjoy !
We are updating Blitzkrieg to version 5.1.3 today!
Changelog:
General:
- Game launcher should now indicate if you don't have CoH executable in same folder as Blitzkrieg Mod
- Dropped the cost of buildable medic teams to 150MP (from 200MP)
- Dropped the reinforcement cost of buildable medic teams to 20MP (from 50MP)
- Reverted changes in damage of Axis 28mm, 37mm and 50mm AT guns vs CW HQ trucks (damage increased in 4.9.9)
US:
- Tweaked accuracy of fragmentation rifle grenades (to be more accurate vs soldiers in buildings and less accurate vs soldiers in green/yellow cover; stats set to similar values as CW frag rifle grenades)
- Further tweaked stats of Riflemen Garands
- MK3 grenades of Combat Engineers no longer deal excessive damage to JPIV L48s, Hetzers and Marder IIIs
CW:
- Increased build time of 17 pounder emplacement to 45 seconds (from 30)
- With "faster construction" unlock (RE doc) the build time for 17 pounder emplacements is 30 seconds (from 15)
- Changed Staghound armor type to same as Greyhound (from stuart type)
- Added rec.penetration modifier x0.9 to Staghound
- Changed Comet armor type to same as Cromwell (and added rec.penetration x0.9 modifier)
- Increased Comet maximum speed to 6 (from 5)
- Lowered Comet's population cost to 14 (from 16)
- Lowered Comet HP to 700 (from 800)
- Lowered Comet price to 470MP 60F (from 650MP 100F)
WM:
- Tiger Ace should no longer cause damage to anything by just getting close to it
Hope you like the changes and enjoy !