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Nowhere Prophet News

Thank you and next steps (Bugs, Bosses AI)

Wow! What a weekend!

We launched Nowhere Prophet just over 48 hours ago, the game I've been working on for over 5 years! I'm thrilled and excited to see so many of you play and enjoy the game. And I'm deeply thankful for the wave of feedback from every one of you!

I've been reading the forums, comments and scanning the discord to figure out what works for you and what doesn't.



And what I'm hearing from many of you is that the difficulty, especially the AI behavior and the bosses don't feel quite right.

This is clearly the most pressing concern for me and you can expect an update to the game with improvements soon. I may have to do some bugfixes first (anything that prevents people from playing has top priority), but once that is out of the way, balancing the difficulty better will be the first thing on the docket. The Bosses should feel challenging and not unfair and the AI should feel like a worthy foe and not make stupid mistakes.

I'm sorry that some of you had their experience with the game soured by that. I'll do my best to correct this as quickly as possible.

In the meantime I'd love to get more of your feedback on the difficulty, bosses and the AI. I've set up an online form to collect your thoughts and feedback in one place. This will help me better understand what causes problems and will make it easier - and quicker - for me to improve things.

If you have some time, please head over here an let me know what you think:

Boss/AI Feedback Form

Thank you again for your time, for your feedback and please keep it coming!

- Martin

No More Robots Publisher Weekend Sale is live!



Hey everyone,

šŸ°šŸ°šŸ°
No More Robots is 2 years old, so we're celebrating by putting all of our games on sale!
šŸ°šŸ°šŸ°

You can now pick up all the following games for cheap:

https://store.steampowered.com/app/681280/Descenders/
https://store.steampowered.com/app/733790/Not_Tonight/
https://store.steampowered.com/app/844590/Hypnospace_Outlaw/
https://store.steampowered.com/app/681730/Nowhere_Prophet/

We hope you've enjoyed our games, and we can't wait to bring even more big titles to Steam in the future!

Mike, Pip, Dan and Arwyn
xxx

Nowhere Prophet is out NOW!



Hey everyone,

it's finally here!

Nowhere Prophet, our dustpunk deck-building game, is now available on Steam! There's a 10% discount during launch week to say thanks to anyone who is lovely enough to pick it up:

https://store.steampowered.com/app/681730/Nowhere_Prophet/

We just wanted to say a massive thank you to everyone who has supported the game up to this point, and we really hope you enjoy it. Nowhere Prophet has been 5 years in the making -- and you can be sure you'll see more from the game in the coming weeks and months!

Thanks all
Martin, Mike and Pip

Nowhere Prophet launches 19th July!



Hey everyone!

We're so excited to announce the launch date for Nowhere Prophet - 19th of July!

In a just little over four weeks, you'll be able to head out into the wilderness of Soma with a convoy of cards and a dream of a promised land. In this world, your cards aren't just for throwing your weight around in combat -- they are your followers, looking to you for food, safety and most importantly, hope.

As you recruit new followers (or lose people to the wilderness), your deck will constantly evolve with the action. You can grow bonds with your people... and feel genuine heartache when they are cut down.



Tactical battles won't be your only obstacle, as throughout your journey you'll make narrative decisions that will greatly affect you, filling your disciples with hope -- or draining the last bit of life from their tired bodies.

Procedurally generated maps give you a new journey each time you play, while 10 different convoys and four Prophet classes that change how you play, along with more than 300 cards to discover, make Nowhere Prophet infinitely playable.

We can't wait to get the game into your hands -- not long to wait now!


Feedback from the beta + what comes next


Hey all!

Thanks so much for playing in the Nowhere Prophet beta! We had over 5,000 people download the beta, and more than 80% of players gave it 4 or 5 stars, so we're happy to know that the game is moving in the right direction!

We've put together the above image to showcase your feedback -- you'll want to open the image in a new tab to read it.


Here's what happens next:

  • We take your feedback, and make the game even better
  • After we've sorted out the issues, we do some final testing
  • Then it's time to announce the release date, and get it out there!


In the meantime, we're about to start the new Nowhere Prophet Meta-Game on Discord -- feel free to join in, and maybe you'll get to make some big decisions about the final game :)

Thanks all!
No More Robots + Sharkbomb