Squash those bugs and experimental WMR Support
Howdy Vikings,
yesterday, we've run our first community event! We had a great time and crowned our first King of Kubbs. We're planning more similar events in the future.
If you want to meet nice people for playing the game or get in touch with the devs, please join our Discord: https://discord.gg/kKGstsQ
Everyone's welcome, new Vicubs (sorry for the really bad pun!) and Kubb Veterans alike!
Coming to the technical stuff: We released a minor update to address the following issues:
- Fixed an issue where Kubbs sometimes"ghosted" and became unhittable
- Fixed an issue for player who started the game did not properly connect and couln't find games
- Fixed an issue that ranking points were awarded even in rematches
- Added Experimental WMR support. If you try this, please let us know your feedback how well this works! (ideally in Discord)! We don't have a WMR headset, so we rely on your input to get this done!
That's it for today, we continue to work hard on our little gem! We've gotten very good suggestions by our community, so if you have ideas for the game, let us know!
yesterday, we've run our first community event! We had a great time and crowned our first King of Kubbs. We're planning more similar events in the future.
If you want to meet nice people for playing the game or get in touch with the devs, please join our Discord: https://discord.gg/kKGstsQ
Everyone's welcome, new Vicubs (sorry for the really bad pun!) and Kubb Veterans alike!
Coming to the technical stuff: We released a minor update to address the following issues:
- Fixed an issue where Kubbs sometimes"ghosted" and became unhittable
- Fixed an issue for player who started the game did not properly connect and couln't find games
- Fixed an issue that ranking points were awarded even in rematches
- Added Experimental WMR support. If you try this, please let us know your feedback how well this works! (ideally in Discord)! We don't have a WMR headset, so we rely on your input to get this done!
That's it for today, we continue to work hard on our little gem! We've gotten very good suggestions by our community, so if you have ideas for the game, let us know!