Devlog #5 - A bit of history
Hello everyone!
Back to the devlog then! Today we will touch a bit different subject - we'll talk a little bit about the ghetto lore and story. What happened, how it formed, and who are you in all this mess. Let's get started.
The game takes place in an alternate US history. The political debate on both legal and illegal migration in and out US got off the rails. The discussion polarised to the extremes (as it usually does), but the tipping point was a new act proposed by the government that among other law changes introduced a new, radical citizenship status - the "Guest citizen".
By that act, the new status would be given to all new US citizens and as well to everyone who have obtained their citizenship up to fifteen years back. This also automatically included all "guest citizen" mother newborn babies.
A new civil war exploded in less than a week, riots covert the country and divided the society - not only on the migrant side, but also long-term US citizens. After the government got control back, they went even further.
All the guest citizens were classified as a threat to society and for the time before their further fate is decided - relocated to T.R.A.P.'s (Temporary Relocation and Assimilation Parcel). So called ghettos were separated in cities all over the country and became prisons for hundreds of thousands of people.

A fierce international discussion on the US crisis is taking place, while the guest citizens are trying to live normal lives inside the TRAP's. Monitored by the police, behind massive concrete fences they wait to see on what will happen to them next.
The game takes place in the Arizonean AR-B3 ghetto located on the mexican border. Most of the people were fortunate enough to get located in housings, but not all of them.

Some of the people who were moved late to the ghetto, had nowhere to go, and built their own cheap junk camps in the local park. The area is called the eastern slums. People live in wooden or junk based cabins or simply in tents.

Some of the residents moved in widly in an old and abadoned building, known today as the "Two towers". Only the most poor and pathological group of residents live there, as it isn't a specially interesting or safe place to be.

In all of this misery a large mexican drug dealing cartel saw a unique opportunity. A separated god-forsaken ghetto, filled with anti-government attitude residents, dirty cops and foreigners was a perfect location to form a drug traffic center.
You are the man hired for that job. As a guest citizen, you got hired by your old friend Eddie, who also lives in the ghetto is a high-positioned cartel member. As he helps you coordinate the operation, your task is to grow your influence in the ghetto and starting from local sales, get to transform the TRAP into your own drug traffic center, pushing the dope into the US soil.
Are you ready for this?

Back to the devlog then! Today we will touch a bit different subject - we'll talk a little bit about the ghetto lore and story. What happened, how it formed, and who are you in all this mess. Let's get started.
The game takes place in an alternate US history. The political debate on both legal and illegal migration in and out US got off the rails. The discussion polarised to the extremes (as it usually does), but the tipping point was a new act proposed by the government that among other law changes introduced a new, radical citizenship status - the "Guest citizen".
By that act, the new status would be given to all new US citizens and as well to everyone who have obtained their citizenship up to fifteen years back. This also automatically included all "guest citizen" mother newborn babies.
A new civil war exploded in less than a week, riots covert the country and divided the society - not only on the migrant side, but also long-term US citizens. After the government got control back, they went even further.
All the guest citizens were classified as a threat to society and for the time before their further fate is decided - relocated to T.R.A.P.'s (Temporary Relocation and Assimilation Parcel). So called ghettos were separated in cities all over the country and became prisons for hundreds of thousands of people.

A fierce international discussion on the US crisis is taking place, while the guest citizens are trying to live normal lives inside the TRAP's. Monitored by the police, behind massive concrete fences they wait to see on what will happen to them next.
The game takes place in the Arizonean AR-B3 ghetto located on the mexican border. Most of the people were fortunate enough to get located in housings, but not all of them.

Some of the people who were moved late to the ghetto, had nowhere to go, and built their own cheap junk camps in the local park. The area is called the eastern slums. People live in wooden or junk based cabins or simply in tents.

Some of the residents moved in widly in an old and abadoned building, known today as the "Two towers". Only the most poor and pathological group of residents live there, as it isn't a specially interesting or safe place to be.

In all of this misery a large mexican drug dealing cartel saw a unique opportunity. A separated god-forsaken ghetto, filled with anti-government attitude residents, dirty cops and foreigners was a perfect location to form a drug traffic center.
You are the man hired for that job. As a guest citizen, you got hired by your old friend Eddie, who also lives in the ghetto is a high-positioned cartel member. As he helps you coordinate the operation, your task is to grow your influence in the ghetto and starting from local sales, get to transform the TRAP into your own drug traffic center, pushing the dope into the US soil.
Are you ready for this?
