#2 PATCH - FULL LIST OF FIXES AND IMPROVEMENTS
Hi Dealers!
We’ve just finished the last scratches on the second patch that launches now!
Here’s the full list of fixes and improvements:
- Fixed the issue with disappearing Gustavo after loading the game from the fragment right after arranging the meeting, and it wasn’t possible to write to him. Now he’s spawning immediately. Fix is retroactive, and you’ll be able to arrange the deal again after loading game.
- Enlarged capacities for backpacks, bags and furniture as well as decreased the max package size in deliveries to 100g packages to make logistics and pickups easier
- IMPORTANT: We have implemented a possible solution for the issue of randomly disappearing furniture. The issue is probably engine-related, and we were not able to recreate the bug on our side yet to properly analyse it, so the current solution is unfortunately theoretical. If the furniture don’t reappear after the patch - let us know, so we will try other ways to fix this. The good news is that we are 99% certain your furniture is still there along with all its contents - it is just inaccessible due to lack of the furniture 3d model. That being said - if this fix does not help your case, we will be able to get your dope back sooner or later.
Fixed the issue with the mission of unlocking the Downtown if the player unlocked it earlier. The task will be automatically confirmed.
Fixed the issue with ordering a few packages from Eddie at the same time. The packages were spawning in the same dead drop, and blocking finishing the tasks with receiving the packages. It was also causing an exploit that enables to order more small packages with shorter time of waiting for them. Now the packages are merging in one order with the merged waiting time. Preventively, we’ve blocked a possibility to drop items to the dead drop with the ordered drugs awaiting to collect.
- Fixed the issue with completing the mission of collecting the money from the gang. It happened after we saved the game after collecting money when the previous issue was present. Now Gustavo and Tom automatically confirm the task after spawning, if there’s no suitcase near them.
- Fixed the potential issue where the drug store was blocked after loading the game despite it was unlocked.
- Fixed the issue with completing the mission with gaining a minimum 500 gang reputation. Fix works retroactively.
- Fixed the issue with glitching the thrown backpack through the obstacles, if you were close to it. Now it’s impossible to throw the backpack if we’re staying very close to the obstacle.
- Improved the spawn point of dropped items by the “Drop Item” feature in inventory. Now the items are spawning below the player, decreasing the chance of losing them when they glitch through furnitures.
- Fixed the issue with pop-ups that were displaying the wrong amount of gained experience points despite investing in “quick learner” skill (the issue was only affecting on the displayed text, players were gaining the proper amount)
- Fixed the issues with displaying drug names in french language version.
- Refined the issue with the la Ballena club entrance before unlocking it. If the bodyguard isn’t present on the clubs’ entrance, it’ll be replaced by a gate. We’re still analyzing the issue with the disappearing bodyguard.
- Improved the Police AI - improved hearing that now able them to hear a player sprinting or walking right behind them at night (they’re hearing sprinting on medium distance, walking on close distance)
- Fixed the issue with Eddie, that disappears like Gustavo: after loading the game from the fragment right after arranging the meeting to deliver cash to the cartel. Fix is retroactive, and Eddie will spawn right after loading the game.
- Fixed the exploit with smuggling backpacks through the wall by using the gaps between walls segments.
- Removed the possibility to jump over the wall from sector B to A by climbing on fences and trash bins from the sandy area under the viaduct.
- Added additonal option in the keybind settings - Map Toggle and Wait Toggle
- Fixed the minor bugs, glitches, and problems appearing on the map.
The next updates are on their way! Thank you for your support and all your reports. If you notice any issue that you think we don’t know about - you can let us know on Steam Discussion page in a proper tab or on our Official Discord Server: https://discord.gg/yW6mSad
Don’t forget about our still available Loyalty Discount!
Get 15% off on Drug Dealer Simulator by owning at least one of the following games:
The Loyalty and Community Group Challenge discounts merges together, so you’ll get a 30% discount in total!!! :)
The discount will last to It'll last to 22.04


Movie Games and Byterunners Game Studio
We’ve just finished the last scratches on the second patch that launches now!
Here’s the full list of fixes and improvements:
- Fixed the issue with disappearing Gustavo after loading the game from the fragment right after arranging the meeting, and it wasn’t possible to write to him. Now he’s spawning immediately. Fix is retroactive, and you’ll be able to arrange the deal again after loading game.
- Enlarged capacities for backpacks, bags and furniture as well as decreased the max package size in deliveries to 100g packages to make logistics and pickups easier
- IMPORTANT: We have implemented a possible solution for the issue of randomly disappearing furniture. The issue is probably engine-related, and we were not able to recreate the bug on our side yet to properly analyse it, so the current solution is unfortunately theoretical. If the furniture don’t reappear after the patch - let us know, so we will try other ways to fix this. The good news is that we are 99% certain your furniture is still there along with all its contents - it is just inaccessible due to lack of the furniture 3d model. That being said - if this fix does not help your case, we will be able to get your dope back sooner or later.
Fixed the issue with the mission of unlocking the Downtown if the player unlocked it earlier. The task will be automatically confirmed.
Fixed the issue with ordering a few packages from Eddie at the same time. The packages were spawning in the same dead drop, and blocking finishing the tasks with receiving the packages. It was also causing an exploit that enables to order more small packages with shorter time of waiting for them. Now the packages are merging in one order with the merged waiting time. Preventively, we’ve blocked a possibility to drop items to the dead drop with the ordered drugs awaiting to collect.
- Fixed the issue with completing the mission of collecting the money from the gang. It happened after we saved the game after collecting money when the previous issue was present. Now Gustavo and Tom automatically confirm the task after spawning, if there’s no suitcase near them.
- Fixed the potential issue where the drug store was blocked after loading the game despite it was unlocked.
- Fixed the issue with completing the mission with gaining a minimum 500 gang reputation. Fix works retroactively.
- Fixed the issue with glitching the thrown backpack through the obstacles, if you were close to it. Now it’s impossible to throw the backpack if we’re staying very close to the obstacle.
- Improved the spawn point of dropped items by the “Drop Item” feature in inventory. Now the items are spawning below the player, decreasing the chance of losing them when they glitch through furnitures.
- Fixed the issue with pop-ups that were displaying the wrong amount of gained experience points despite investing in “quick learner” skill (the issue was only affecting on the displayed text, players were gaining the proper amount)
- Fixed the issues with displaying drug names in french language version.
- Refined the issue with the la Ballena club entrance before unlocking it. If the bodyguard isn’t present on the clubs’ entrance, it’ll be replaced by a gate. We’re still analyzing the issue with the disappearing bodyguard.
- Improved the Police AI - improved hearing that now able them to hear a player sprinting or walking right behind them at night (they’re hearing sprinting on medium distance, walking on close distance)
- Fixed the issue with Eddie, that disappears like Gustavo: after loading the game from the fragment right after arranging the meeting to deliver cash to the cartel. Fix is retroactive, and Eddie will spawn right after loading the game.
- Fixed the exploit with smuggling backpacks through the wall by using the gaps between walls segments.
- Removed the possibility to jump over the wall from sector B to A by climbing on fences and trash bins from the sandy area under the viaduct.
- Added additonal option in the keybind settings - Map Toggle and Wait Toggle
- Fixed the minor bugs, glitches, and problems appearing on the map.
The next updates are on their way! Thank you for your support and all your reports. If you notice any issue that you think we don’t know about - you can let us know on Steam Discussion page in a proper tab or on our Official Discord Server: https://discord.gg/yW6mSad
Don’t forget about our still available Loyalty Discount!
Get 15% off on Drug Dealer Simulator by owning at least one of the following games:
- Thief Simulator
911 Operator
Car Mechanic Simulator 2018
House Flipper
Cooking Simulator
Tank Mechanic Simulator
UBOAT
The Beast Inside
Lust for Darkness
Plane Mechanic Simulator
The Loyalty and Community Group Challenge discounts merges together, so you’ll get a 30% discount in total!!! :)
The discount will last to It'll last to 22.04


Movie Games and Byterunners Game Studio