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  3. FINALLY ANOTHER UPDATE

FINALLY ANOTHER UPDATE

after about of month of silence, we finally have an update ready. Random generation is now good *enough* to post it up, including enemies inside of the rooms. bullet spread has been completely revamped, so the more damage a weapons does, the harder the bullet spread is. for the numberphiles out there: (WeaponSpeed)*(kick/20), each time you shoot, kick is increased by the damage of the gun, and every .01 seconds, kick is decreased by 1.5. max kick is 200. also tons of improvements around everything. A.I. is still in the works but its getting close to being complete. so yeah. I never know what to say at the end, so have this. https://omfgdogs.com/