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  3. Terraforma Update - Out Now!

Terraforma Update - Out Now!

[h2]Hey Builders!
[/h2]
We are so happy to finally bring you the Rover Builder: Terraforma update. Check out the trailer with the new features below:

[previewyoutube][/previewyoutube]

We have already teased and showcased a bunch of new content you are getting with this patch - so we can't wait to see what you do with all these new tools at your disposal! The biggest edition is of course Level Editor - where you can build fully playable maps and missions from scratch - using all of the tools we used to create the missions that are already in-game. We also have a batch of new levels and missions available to play. Terraforma is our biggest update yet - so make sure to tag @RoverBuilder on Twitter so we can see all your new creations - go get building!

We plan to continually add to this list of new features as we continue in early access - with more editing and building options, more tools, parts and objects available to you. This is only the beginning.

--------PATCH NOTES--------

[h3]Level Editor [/h3]

  • Move, Rotate and Scale tools. (work in both object and mesh edit modes)
  • Global & Local toggle
  • Object Edit mode (Select, Transform, Delete)
  • Toggle: Static, Detachable, Breakable

[h3]Mesh Edit mode [/h3]

  • Transform vertices and faces
  • Vertex snapping (by pressing Ctrl while moving vertices)
  • Extrude faces
  • Loop Cut
  • Sculpt grass height

[h3]Add Objects mode [/h3]

  • Mission objects (Spawn boxes, pad, box, magnet box)
  • Trees (pine, spruce, bush)
  • Rocks (3 x regular, slab, stone ramp)
  • Enemies (turret + tanks)
  • Fences & bridges (fence, ramp, bridge)
  • Props (pencil, eraser, sharpener, ruler, stapler, tape, cup)
  • Build (nail, screw, angle)
  • Toys (wooden toy blocks)
  • Decorations (wall lamp, door, window, wall arrow, wall rectangle, arrow, rectangle)
  • Misc (pillar)

[h3]Tools [/h3]

  • Draw Elevation tool - extrusion tool for making flat, elevated plywood surfaces
  • Draw grass tool + modification tools
  • Night/Day slider
  • "Always on" function - create automations
  • "Level Editor" tag - by using this tag, makes designs available in level editor
  • Undo/Redo actions
  • Save/Load/Share level functions
  • Level Settings: name, tags, description, goal, time limit, workshop sharing options

[h3]Quality of Life changes[/h3]

  • Cannon joints are now a little bit stronger and don't break off as easily
  • Pause screen now has "open in level editor" button for self made levels
  • Mirroring now works based on the central unit, not the building area center
  • Wheel placement direction is now based on the building area, not the beam orientation.
  • Menu tab navigation now smoother
  • Menu level/rover preview loading optimized
  • Save button status indicators added when saving rovers/levels
  • Fixed hinge rotation bug
  • Fix mirror selection bug


As always, thank you for supporting us during Early Access - this is just update 2 of many - so we have plenty more content to come.