1. VR Robotics Simulator
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  3. Update 1.1 now live!

Update 1.1 now live!

Greetings! Big update incoming....I apologize for making you all wait so long for this update, but I made a lot of fixes and updates:


Fixed issue where selecting nearest imported model when none in scene resulted in nullref error

Added support for importing Blend, X3D, DAE, GLTF, PLY files

Added lighting control pendant menu

Fixed issue where UI FX would play if disabled in menu

Added ability to scale selected object using both controller grips

Enabled ability to pick up any prop object

Added ability to scale robots, positioners, props, frames, risers, etc

Fixed issue where large KOKA robot wouldn’t spawn

Fixed index out of bounds error when selecting Delta robot

Added ability to browse all logical drives

Fixed broken vertical scroll in directory browser

Fixed object details panel not showing on hover

Added ability to only select robot tool (when end effector inside other object) or waypoint only

Prevent tool menu opening while main menu open at same time

Hide wand indicators when main menu opened

Added new scenes for model displaying

Add tool for measuring relative to wand and point to point

Fixed menu not unpausing when saving robot program

Fixed wand grip snap/float text not showing when in placement mode

Fixed backface culling issue on standard table props

Changed Rift waypoint setting action to joystick tilt instead of tilt + click down

Fixed issue where radial menu would not show when grabbing internal torch stem

Fixed issue where you can still teleport when main menu opened

Added flight mode in user settings and tools menu

Made file browser directory icons show directory instead of entire path

Fixed UI navigation issues when cancelling out of VR keyboard

Added flight vectoring mode either for wand or headset

Fixed icon alignment issue when reading large folder lists in file browser

Removed blue arrow for selected imported model. The last model you touch or point at will be the selected one.

Made placement mode persist between object spawning (default on startup is Grid Snapping On)

Fixed issue where being inside object collider prevented interaction with pendant menu

Added option to set pointer angle

Added better labels for wand indicators

Added killZ function to catch physics props that fall through floor if placed below floor

Fixed issue where turning indicator did not show in teleport modes

Reset size of conveyor snapping socket collider back to original size


I added alot more functionality around model importing, you can now rotate, position and scale objects with the wand grips. Please be advised that STP file importing is still being worked on. I will be updating with some better training tools and trying to consolidate and simplify some of the menus, they are too complicated in some places. I also added some new display scenes to try out in case you want to showcase anything, and I will be upgrading some of the original scenes with something a bit less basic-looking.

Thank you all for supporting this project, and if you have any questions, comments or concerns please feel free to contact me at [email protected] or join the Discord channel at:

https://discord.gg/pBUHEn

Thanks!