Update Notes 1.0.8 Model Importing Update
Hello my fellow Robotics enthusiasts!
I am pleased to announce that custom model importing functionality is now live! This particular feature has been a dream of mine for some time. You can now import models as scene props and workpieces. Robot tooling is still being worked on. There is a training screen in the World Building room to the right as you walk in that describes the different features of model importing. Basically make sure to place your origin in a good location on the model, set the scale properly and set the rotation to use Z as the up axis.
Other issues addressed:
The next major feature I will be adding is the ability to export program points in a suitable format for use in other applications. I will also be addressing some of the "clunkiness" and refining the controls a bit more.
If you have any issues with model importing please drop me a line at [email protected]. Thank you for supporting VR robotics development!
I am pleased to announce that custom model importing functionality is now live! This particular feature has been a dream of mine for some time. You can now import models as scene props and workpieces. Robot tooling is still being worked on. There is a training screen in the World Building room to the right as you walk in that describes the different features of model importing. Basically make sure to place your origin in a good location on the model, set the scale properly and set the rotation to use Z as the up axis.
Other issues addressed:
Added ability to import custom models (STL, OBJ, 3DS, DXF, FBX)
Added better indicators for movement on left controller
Added EURO pallet
Added 4 new static AGV models (AGV programming is coming up)
Hide RUN indicator on right controller unless it can be used (valid robot program)
Added ABB 260 WIP arm
Fixed issue with Home icon not appearing on file browser
Fixed issue where picked up objects could get stuck to controller
Fixed issue where you could not select an object while the pendant was open
Fixed controller not highlighting on touching workpiece
Fixed issue where waypoint line would not update when homing individual axis
Added ability to reset prebuilt scenes from operator terminal and pendant
Fixed baked lighting in scenes generated with Unity v5.6
Expanded conveyor snap detection zone
Fixed right controller mode overlay text not appearing during object placement
Added training screen for Model Importing in World Building room
Fixed issue where WMR devices stopped working after Rift update
The next major feature I will be adding is the ability to export program points in a suitable format for use in other applications. I will also be addressing some of the "clunkiness" and refining the controls a bit more.
If you have any issues with model importing please drop me a line at [email protected]. Thank you for supporting VR robotics development!