1. VR Robotics Simulator
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  3. v2.2 Patch Notes

v2.2 Patch Notes

New Features

  • Added ability to lock player at current height from Tools menu
  • Added option to make all surfaces traversable for imported models
  • Added slider to set smooth turn speed
  • Added comfort vignette option (under User settings)
  • Added new Space Colosseum scene


Bug Fixes

  • Fixed rendering issue in factory scene where menus didn’t render properly with the building windows behind
  • Fixed bug where wand hints would disappear after looking at them
  • Fixed issue with copy object hint getting stuck on
  • Fixed issue with free placement mode send object to max placement distance erroneously
  • Fixed issue where player gets sent to scene origin before loading new scene
  • Fixed bug in Player Rig startup sequence that caused head follower collider to not initialize
  • Fixed bug where player height was being set erroneously in Direct movement mode, causing Player to jump up on objects
  • Fixed issue with multi threaded import control not completing if model had invalid data
  • Fixed model import symbol not staying upright when facing player
  • Fixed player not falling through gap in first floor in Outpost scene
  • Fixed re-import function sending model to origin not current loaded position
  • Fixed smooth turning not working when enabled
  • Fixed model loading synchronous mode instead of async by default
  • Fixed text that displays Info/Warning/Error message on wand
  • Fixed issue where model import thread would not exit properly if model file failed to import
  • Fixed bug with application version text not showing in Rotunda scene selection screen
  • Fixed restore defaults not working for advanced import options
  • Fixed cell doors not opening when triggered by wand
  • Fixed training room screen selection buttons not working
  • Fixed issue where imported models Z axis not aligned with faceplate rotation axis


Changes

  • Removed buttons for covered cargo crates and space ship (not used anymore)
  • Adjusted confort vignette to work at lower linear speeds
  • Changed Auto Scale to Scale To Player. Makes model same size as player regardless of scale settings on saved model
  • Disabled selection ring on model import spawn point object
  • Disable layout autosave function in lobby scene
  • Disable Auto Scale to Player by default
  • When loading layout, reset all scale flags between each model load (scale up/down and auto scale detect)
  • Added button to dismiss import error sign
  • Improved model load failed messaging & control
  • Reposition scene origin in Abstract scene away from center tree
  • Disabled manipulating faceplate-attached objects with laser - must use hand or pendant
  • Minor changes to training screens - some may still reference deprecated material