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Wooden Ocean News

8.0.4 Cooldown Reduction

8/9/2023

V8.0.4 Cooldown Reduction

Balancing:
Reduced all cooldowns by 25-66%.
Reduced spell warmups by 1-5 turns.
Quadrupled infliction chance for Poison Arrow.
Quadrupled infliction chance for Crippling Arrow.
Increased Crippling Arrow effect from 10% to 20%.
Quadrupled infliction chance for dagger effects.
Increased stagger and knock down chance for dagger
wind skills by 10-20%.
Dagger's dark skills now drain life.
Reduced damage to dagger's dark skills by 1 tier.
Dagger's water skills now damage mana.
Increased damage of dagger's water skills by 2 tiers.
Increased Strike Chest from 30% to 60% silence.
Doubled stagger, knockdown, and flinch chances
to mace's Strike Head. (description now says
4000% stagger and 50% flinch)
Quadrupled infliction chance for Sentence.

Misc:
Fixed cooldowns on ice arrows.
Fixed potential combat crash.

8.0.3 Balancing

7/24/2023

v8.0.3 Balancing

New Features:
Added additional generic books. (total is now 161)

Balancing:
Halved overall strength of status infliction/protection
formula.
Reduced weight of current health on status protection
by 66%.
Doubled infliction chance for napalm spells.
Doubled infliction chance for bonefreeze spells.
Doubled burning chance for napalm spells.
Slightly increased freezing chance for bonefreeze
spells.
Doubled infliction chance for dark and radiation
DoTs.
Doubled infliction chance for Melt Soul, Tear Soul,
etc.
Quadrupled infliction chance for Leg Shot and Arm Shot.
+50% infliction chance for Heart Shot and Headshot.
Increased infliction chance for burning arrows and
freezing arrows by 25-50%.
Doubled infliction chance for gravity debuffs.
Quadrupled infliction chance for metal debuffs.
Quadrupled infliction chance for thread debuffs.
Each Tech level now increases Town Efficiency
by an additive 25%. (was 13%) (not retroactive)
NG+1 now multiplies Building Speed by 5. (was 3)
NG+2 now multiplies Building Speed by 25. (was 9)
NG+3 now multiplies Building Speed by 125. (was 27)
NG+1 now multiplies Art Speed by 5. (was 2)
NG+2 now multiplies Art Speed by 25. (was 4)
NG+3 now multiplies Art Speed by 125. (was 8)
NG+1 now multiplies Tech Speed by 5. (was 2)
NG+2 now multiplies Tech Speed by 25. (was 4)
NG+3 now multiplies Tech Speed by 125. (was 8)
NG+1 now multiplies Tech Speed by 5. (was 4)
NG+2 now multiplies Tech Speed by 25. (was 16)
NG+3 now multiplies Tech Speed by 125. (was 64)
NG+1 now multiplies Engineering by 10. (was 5)
NG+2 now multiplies Engineering by 100. (was 25)
NG+3 now multiplies Engineering by 1000. (was 125)
NG+1 now multiplies Ship Building by 10. (was 5)
NG+2 now multiplies Ship Building by 100. (was 25)
NG+3 now multiplies Ship Building by 1000. (was 125)
NG+1 now multiplies Charisma by 3. (was 2)
NG+2 now multiplies Charisma by 9. (was 4)
NG+3 now multiplies Charisma by 27. (was 8)
Level 200+ EXP penalty changed from -87.5% to -75%.
Level 250+ EXP penalty changed from -87.5% to -75%.
Level 300+ EXP penalty changed from -87.5% to -75%.
Level 400+ EXP remains the same at -87.5%.
Level 500+ EXP penalty changed from -95% to -90%.
Reduced Bank Interest Speed by 25%.
Doubled weight of Crime on Bank Interest.
Smaller Enemies take 25% more Gravity Damage.
Large Enemies gain 25% Gravity Resistance.
Giant Enemies gain 50% Gravity Resistance.
Colossal Enemies gain 75% Gravity Resistance.
Giant Enemies take 25% more Lightning Damage.
Colossal Enemies take 50% more lightning Damage.
Small Enemies Receive 5% additional damage.
Large Enemies Receive 2.5% less damage.
Giant Enemies Receive 5% less damage.
Colossal Enemies Receive 10% less damage.
Small Enemies have 5% less attack and defense.
Large Enemies have 5% more attack and defense.
Giant Enemies have 10% more attack and defense.
Colossal Enemies have 20% more attack and defense.
Small Enemies have 5% less magic and mana.
Large Enemies have 5% more magic and mana.
Giant Enemies have 10% more magic and mana.
Large Enemies have 20% more magic and mana.
Large Enemies gain 10% Knockdown, Stagger, and
Flinch Resistance.
Giant Enemies gain 25% Knockdown, Stagger, and
Flinch Resistance.
Colossal Enemies gain 50% Knockdown, Stagger,
and Flinch Resistance.
Slightly increased damage to default swings and
heavy swings.
Doubled stagger chance to all mace skills.
New Saves begin with 1 additional Talent.
Increased Divine Inheritance from +75% to +80%.


Misc:
Increased amount of generic books needed to begin
skipping them from 200 to 300.
Books will now only skip if Violet is in the party.
Fixed Perfect System.

8.0.2 Hotfix and Balancing

7/10/2023

v8.0.2 Hotfix and Balancing

New Features:
Some common enemies can now transform on death.

Balancing:
Increased Violet's stats by 10%.
Increased damage of tier 0 spells by 10%.
Reduced final multiplier of light spells by 20%.
Reduced defense aspect of gravity spells by 20%.
Reduced realism shard costs for candy boxes by 10%.
Increased realism shard costs for single piece
candies by 20-25%.
AP Souls now give +5 instead of +3.
NG+ now has a small effect on store level.

Misc:
Fixed candy boxes that were not working.
Fixed infinity potions from crashing game.
Fixed NG+ talents that were not transferring over.

8.0.1 Hotfix

6/20/2023

v8.0.1 Hotfix

New Features:
If 200 generic books are read, then Violet will
say a random line and move on. (doubled knowledge
from reading generic books) (this doesn't apply to
all generic books) (previous saves begin at 0 books
on this concept)

Balancing:
Greatly increased damage multiplier of cannons.
Reduced starting damage of Ghost Ship.
Reduced base damage of cannons. (these 3 changes
combined give more purpose to leveling ghost ship)
Further increased population growth rate for each
NG+ from triple to quadruple.
Futher increased Hotel growth rate for each NG+ from
triple to quadruple.
Futher increased Golem growth rate for each NG+ from
triple to quintuple.
Futher increased Ghost Ship growth rate for each NG+
from quadruple to quintuple.

Misc:
Due to NG+ bugs, all previous NG+ saves will receive
+5 tech levels, +10 charisma, and +15 knowledge per
NG+.
Fixed bank accounts being deleted on NG+.
Fixed ghost ship construction bonus for NG+.
Placed fail safes for ghost ship and academia progress.
Placed a fail safe on NG+ amount. (NG+2 and NG+3 are
available no matter what) (still don't know what
the original cause was) (hopefully this fixes a
population issue regarding NG+)
Fixed bar audio in Southern Undercity.
Fixed Seed of Life interaction in Buried Ritual.
Slightly improved graphics to basic ice spell.

8.0 Year 8

6/14/2023

v8.0 Year 8

New Features:
Improved various graphics.
Improved various sound effects.

Misc:
Slightly improved prologue.