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10.3 Dead School

[p]10/5/2025

10.3 Dead School

New Features:
School in South Central Lazik can now be
entered.

Misc:
Fixed Self Management.[/p][p][/p][p]dev note: 10.5 in November will require brand new playthroughs for Rakenzie.[/p]

10.2.2 Improved Defense

9/26/2025

10.2.2 Improved Defense

New Features:
When being attacked, pertinent stats now
also increase effective health by 0.1% per
stat. (1000 spirit halves fire and ice
damage received, while 1000 magic halves
dark and lightning) (this is applied after
the current calculation, and does not apply
to dots)

Balancing:
Reduced health of end game enemies by 10-50%.
Reduced mana on high mana based enemies by
20-50%.
Increased base health regen from 5% to 10%.
Thread is now protected by magic x1 instead
of luck x5.
Radiation element now gives +5% Health Regen
instead of +20% Recovery.
Acid element now gives +10% Attack and Magic
instead of +20% Recovery.
Reduced dexterity aspect of Bow's Impale
from x2 to x1. (this, and all skills that
ignore armor, are still somewhat affected
by the new defense formula)
Increased Sword's Shield Bash from 1.5 to 2.
Increased Gravity's Black Hole from 75% to
90%.
Increased base stats to Hotel Robes, Hotel
Leather, and Hotel Plate.
Increased Hotel Plate from 50% to 60%.
Doubled development speed for AP, Talent,
and CC buildings.

Misc:
Fixed a bug that stunted all development
for CC building.
Fixed a bug that prevented NG+ bonuses
from being applied to AP, Talent, and CC
buildings.
Fixed progress display of AP, Talent, and
CC buildings.

dev note: large rakenzie expansion in
november. (due to engine limitations, any
changes to rakenzie stops old saves from
being able to play rakenzie)

10.2.1 Improved Treasure Chests

9/18/2025

10.2.1 Improved Treasure Chests

New Features:
Added most new weapons and armor to random
treasure chests. (including 54 new extremely
rare, and extremely powerful, weapons)

Misc:
Fixed treasure chest in Starving Mansion.
Fixed Faithful Wall from reducing mana.
Fixed distance bug in Hotel when opening
chests in Cosmic Color.
Fixed attack and magic to Expressive
Daggers.

10.2 Starving Mansion

[p]9/16/2025[/p][p][/p][p]10.2 Starving Mansion[/p][p][/p][p]New Features:[/p][p]Starving Mansion can now be entered.[/p][p](currently no quest)[/p][p]Alternate Ogre scene in Nothern Mines.[/p][p](requires 8 charisma)[/p][p][/p][p]Balancing:[/p][p]Improved damage reduction of most Great[/p][p]Shields by 5-10%.[/p][p]Increased reflect of Magic Mirror from [/p][p]33% to 50%.[/p][p]Increased magic damage reduction of magic [/p][p]mirror from 40% to 60%.[/p][p]Increased magic for DnD Rulebook from 40% [/p][p]to 60%. (also increased its stats)[/p][p]Increased acid buff from Toxic Rulebook [/p][p]from 100% to 200%.[/p][p]Increased spirit of Faithful Wall from 40% [/p][p]to 50%.[/p][p]Increased defense of An Actual Door from[/p][p]25% to 30%.[/p][p]Increased dark and entropy damage of Door[/p][p]of Lyadhkhor from 50% to 100%.[/p][p]Increased magic for Giant Book from 25% to [/p][p]50%.[/p][p]Increased spirit of Giant Tablet from 25%[/p][p]to 40%. (now also gives 40% defense)[/p][p]Increased defense of Giant Shield from 30%[/p][p]to 60%.[/p][p]Increased carbon and wind damage of Strip[/p][p]of Ocean from 50% to 100%. (lowered weight[/p][p]from 75 to 70)[/p][p]Increased all stat increase of Giant Dragon [/p][p]Shield from 25% to 30%.[/p][p]Increased Giant's Sword from 150% to 200%.[/p][p]Increased dex aspect of Great Shield's [/p][p]Charge and Lightning Charge by 20%.[/p][p]Decreased damage of perishable bombs by [/p][p]10-25%. (luck scaling is 0-33%)[/p][p]Decreased damage of infinite bombs by[/p][p]10-40%. (luck scaling is 0-33%)[/p][p]Increased realism shard and condensed[/p][p]reality cost of infinite bombs by 25-100%.[/p][p]Doubled realism shard cost to omega weapons [/p][p]and armor. (condensed reality unchanged)[/p][p]Improved Protective Mother from 40% to 50%.[/p][p]increased tech aspect of magic rifles by[/p][p]5-10%.[/p][p]Increased Fire Priest from 25% to 30%.[/p][p]Increased Cold Heart from 25% to 40%.[/p][p]Increased Mage's Wife from 25% to 30%.[/p][p]Increased Heavy Magic Rifle from 35% to[/p][p]50%. (weight increased from 25 to 30)[/p][p]Increased Arcane Shotgun from 60% to 80%.[/p][p]+2 card reward bonus at 250 career score is [/p][p]now +1.[/p][p]+1 card reward bonus at career score 5000.[/p][p]+1 card reward bonus at career score 10000.[/p][p]Tier 4 card pillar now requires 250 instead[/p][p]of 100. (recommended is now 500 instead of[/p][p]250)[/p][p]Card Freak now requires 500 instead of 250.[/p][p]Doubled Abomination's stats.[/p][p][/p][p]Misc:[/p][p]Fixed pathing issue in PoB 24.[/p][p]Fixed Ghost Town buildings from being able to [/p][p]add ghosts past their limit.[/p][p][/p][p]dev note: This update was supposed to be [/p][p]chapter 8, but after working on it for a week,[/p][p]decided Lazik City needs to be done first.[/p]

10.1.2 Misc

[p]8/5/2025[/p][p]10.1.2 Misc[/p][p][/p][p]Misc:[/p][p]Fixed missing card graphic.[/p][p]Fixed Greatshield self buffs from being [/p][p]evadable.[/p][p]Fixed Mass Silicon Infusion from[/p][p]applying the wrong buff.[/p][p]Fixed Nameless Forest's zone difficulty[/p][p]floor.[/p][p][/p][p]dev note: chaperoning my elderly mom to[/p][p]england tomorrow for 1 week. (not bringing [/p][p]laptop) next update will be chapter 8, [/p][p]which will be sometime next month.[/p]