Paradiddle Update: Cover Contest Period Extended, Small Improvements
Thank you so much for supporting Paradiddle! If you're enjoying your VR jam sessions and excited about upcoming features and improvements, I would really appreciate it if you wrote a review on Steam. It doesn't even have to be long - any review helps in proving that Paradiddle is trying to be the most flexible, responsive and user-friendly VR drumming app out there.
Hey everyone! I just wanted to make a brief announcement and let you know about some of the small changes that the latest update introduces. Also as a quick note, the beta branch has now been turned into the default branch. As always, if you run into any issues with this version of the app, definitely let me know on Steam or Discord, and feel free to switch to the “early_version” branch until the issue is addressed.
Thank you to everyone who has submitted a cover so far! I've officially extended the submission period by another two weeks, until noon / 12 PM PST on June 11th. This was done so that the people who wasted time dealing with some of the issues introduced with the new mixed reality integration can have a little more time. You can find the contest announcement and details here: https://steamcommunity.com/gid/103582791460348509/announcements/detail/1644254947159962958
The recent MR integration (Update Notes: https://steamcommunity.com/gid/103582791460348509/announcements/detail/3784591401488730337) is now part of the default branch, but just a heads-up that this feature is still in development. It’s currently at a state where it consistently works with one static external camera. Please make sure that if you’re not using the mixed reality integration, you rename or remove the externalcamera.cfg file from the directory where your Paradiddle executable sits, or otherwise you might run into performance issues. The app renders 2 more cameras on top of the VR view if the externalcamera.cfg file is found, so if you’re not doing any MR streaming/recording, there’s no need to have the app render those additional views.
Here’s what’s included in the latest small update, on top of the Mixed Reality changes.
Different MIDI Notes for Ride Cymbal Bell/Edge
Added MIDI notes for different hit zones on ride cymbals (bell and edge). You can adjust both of these notes in the drum options. Note that while the MIDI notes for the edges of the 17” and the 20” ride cymbals are different, currently the bell/center note is the same for both. This is because there doesn’t seem to be an agreed-upon second MIDI note for the 2nd ride cymbal bell, so you might want to adjust this note to your own liking by looking up the MIDI mapping of your audio software.
Small Visual Improvements
Updated the cymbal/hi-hat drum model and fixed a bug with the collision box, so your hits should ideally feel a bit more accurate now. Let me know if you run into any issues with your stick hits not registering with any of the cymbals or the hi-hat. Also made slight visual changes in the hover state of the drums in the menu.
Recording Improvements
Paradiddle recordings now save additional information, such as what hand hit the drum. Hi-hat hits now also properly save the open/closed state in recordings, so any hi-hat open/close actions should be properly reflected in future recordings . The handedness currently doesn’t do anything, but I’m hoping to start using this when playing back a recording in the future, by reflecting it in some of the visual cues that show you when to hit the drum.
Stay tuned for more updates!
Emre
[email protected]
Join us on Discord!: https://discordapp.com/invite/wjHnTVr
Paradiddle drum covers Youtube playlist (your cover could be on here too!)
Official Paradiddle website: http://paradiddleapp.com
FAQ: http://paradiddleapp.com/faq
Reddit: http://reddit.com/r/paradiddle
Hey everyone! I just wanted to make a brief announcement and let you know about some of the small changes that the latest update introduces. Also as a quick note, the beta branch has now been turned into the default branch. As always, if you run into any issues with this version of the app, definitely let me know on Steam or Discord, and feel free to switch to the “early_version” branch until the issue is addressed.
1st Official Paradiddle Drum Cover Contest - Submission Period Extended
Thank you to everyone who has submitted a cover so far! I've officially extended the submission period by another two weeks, until noon / 12 PM PST on June 11th. This was done so that the people who wasted time dealing with some of the issues introduced with the new mixed reality integration can have a little more time. You can find the contest announcement and details here: https://steamcommunity.com/gid/103582791460348509/announcements/detail/1644254947159962958
Mixed Reality Integration
The recent MR integration (Update Notes: https://steamcommunity.com/gid/103582791460348509/announcements/detail/3784591401488730337) is now part of the default branch, but just a heads-up that this feature is still in development. It’s currently at a state where it consistently works with one static external camera. Please make sure that if you’re not using the mixed reality integration, you rename or remove the externalcamera.cfg file from the directory where your Paradiddle executable sits, or otherwise you might run into performance issues. The app renders 2 more cameras on top of the VR view if the externalcamera.cfg file is found, so if you’re not doing any MR streaming/recording, there’s no need to have the app render those additional views.
Update Notes
Here’s what’s included in the latest small update, on top of the Mixed Reality changes.
Different MIDI Notes for Ride Cymbal Bell/Edge
Added MIDI notes for different hit zones on ride cymbals (bell and edge). You can adjust both of these notes in the drum options. Note that while the MIDI notes for the edges of the 17” and the 20” ride cymbals are different, currently the bell/center note is the same for both. This is because there doesn’t seem to be an agreed-upon second MIDI note for the 2nd ride cymbal bell, so you might want to adjust this note to your own liking by looking up the MIDI mapping of your audio software.
Small Visual Improvements
Updated the cymbal/hi-hat drum model and fixed a bug with the collision box, so your hits should ideally feel a bit more accurate now. Let me know if you run into any issues with your stick hits not registering with any of the cymbals or the hi-hat. Also made slight visual changes in the hover state of the drums in the menu.
Recording Improvements
Paradiddle recordings now save additional information, such as what hand hit the drum. Hi-hat hits now also properly save the open/closed state in recordings, so any hi-hat open/close actions should be properly reflected in future recordings . The handedness currently doesn’t do anything, but I’m hoping to start using this when playing back a recording in the future, by reflecting it in some of the visual cues that show you when to hit the drum.
Stay tuned for more updates!
Emre
[email protected]
Join us on Discord!: https://discordapp.com/invite/wjHnTVr
Paradiddle drum covers Youtube playlist (your cover could be on here too!)
Official Paradiddle website: http://paradiddleapp.com
FAQ: http://paradiddleapp.com/faq
Reddit: http://reddit.com/r/paradiddle