Paradiddle September Update: WMR Support, Updated LIV Mixed Reality Integration and more!
The September update is out with a few exciting additions!
I appreciate everyone's patience who has been waiting for this - I'm happy to announce that Paradiddle now officially supports Windows Mixed Reality (WMR) headsets! If you have any trouble running the app with SteamVR on your WMR headset, this article might help: https://docs.microsoft.com/en-us/windows/mixed-reality/enthusiast-guide/using-steamvr-with-windows-mixed-reality
As far as testing on different WMR headsets go, I've only been able to test the app with my Lenovo Explorer, so if you run into any issues with other WMR headsets, please let me know and I'll try to resolve them.
I'm especially excited to let everyone know that the LIV integration in Paradiddle got a big new update, which means it's easier than ever to start recording mixed reality content as you're drumming in VR. The LIV wiki will make sure you're set up in no time: https://wiki.liv.tv/index.php/Main_Page
Note for Oculus Users: If you're using an Oculus Rift, you'll have to right click Paradiddle on Steam and select "Play Paradiddle in Forced OpenVR Mode". This will force Paradiddle into SteamVR/OpenVR mode, which is currently necessary for the LIV integration. Don't mind the warning that says you'll be running the app in desktop mode - this is just a quirk with Steam's launch options. You don't have to do anything special if you have a Vive or WMR headset. I really want to see more people recording mixed reality content with Paradiddle, so if you run into any issues, please let me know and I'll be happy to help you out.
More changes are on the way! Next on the list are: Vive tracker support for pedals, driving pedal support, pedal support directly through the microphone jack, physically animated cymbals, updated documentation/FAQs and more. As always, suggestions for improvements, or any comments about Paradiddle are appreciated!
If you're enjoying your VR jam sessions in Paradiddle and excited about upcoming features and improvements, I would really appreciate it if you wrote a review on Steam. It doesn't have to be long - any review helps in showing that Paradiddle is trying to be the most flexible, responsive and user-friendly VR drumming app out there. The more we can get the word out, the more support I'll be able to get in realizing that goal. A huge thank you to everyone who's already written a review!
- Emre
[email protected]
Join us on Discord!: https://discordapp.com/invite/wjHnTVr
Twitter: https://twitter.com/ParadidleVR
Paradiddle drum covers Youtube playlist (your cover could be on here too!)
Official Paradiddle website: http://paradiddleapp.com
FAQ: http://paradiddleapp.com/faq
Reddit: http://reddit.com/r/paradiddle
Windows Mixed Reality Support
I appreciate everyone's patience who has been waiting for this - I'm happy to announce that Paradiddle now officially supports Windows Mixed Reality (WMR) headsets! If you have any trouble running the app with SteamVR on your WMR headset, this article might help: https://docs.microsoft.com/en-us/windows/mixed-reality/enthusiast-guide/using-steamvr-with-windows-mixed-reality
As far as testing on different WMR headsets go, I've only been able to test the app with my Lenovo Explorer, so if you run into any issues with other WMR headsets, please let me know and I'll try to resolve them.
Updated LIV Mixed Reality Recording/Streaming Support
I'm especially excited to let everyone know that the LIV integration in Paradiddle got a big new update, which means it's easier than ever to start recording mixed reality content as you're drumming in VR. The LIV wiki will make sure you're set up in no time: https://wiki.liv.tv/index.php/Main_Page
Note for Oculus Users: If you're using an Oculus Rift, you'll have to right click Paradiddle on Steam and select "Play Paradiddle in Forced OpenVR Mode". This will force Paradiddle into SteamVR/OpenVR mode, which is currently necessary for the LIV integration. Don't mind the warning that says you'll be running the app in desktop mode - this is just a quirk with Steam's launch options. You don't have to do anything special if you have a Vive or WMR headset. I really want to see more people recording mixed reality content with Paradiddle, so if you run into any issues, please let me know and I'll be happy to help you out.
Other Changes
- Autosave/Autoload: Skipping the tutorial by holding down both triggers will now autoload the last drum set that you had open when you quit the app. Let me know how this works out for you, and if you think it could be improved further!
- The resolution settings under the Graphics tab have been updated to be consistent across all headsets. If you previously didn't think the resolution settings seem to be changing much for you, give it another try, and let me know if you still think the difference between medium/high resolution isn't very visible.
- Fixed a bug that messed up inputs when trying to remap the Oculus B and Y buttons.
- Forcing SteamVR/OpenVR mode on an Oculus Rift didn't actually work up until now, but this is finally fixed. I'd still recommend launching in the regular, Oculus SDK mode unless you have a specific need for this (such as using LIV for recording mixed reality videos). Due to how Oculus inputs are used by SteamVR, the A and X buttons don't work, but B and Y do work. Also haptics might feel different when using forced SteamVR mode on Oculus, this will be addressed in a future update.
More changes are on the way! Next on the list are: Vive tracker support for pedals, driving pedal support, pedal support directly through the microphone jack, physically animated cymbals, updated documentation/FAQs and more. As always, suggestions for improvements, or any comments about Paradiddle are appreciated!
If you're enjoying your VR jam sessions in Paradiddle and excited about upcoming features and improvements, I would really appreciate it if you wrote a review on Steam. It doesn't have to be long - any review helps in showing that Paradiddle is trying to be the most flexible, responsive and user-friendly VR drumming app out there. The more we can get the word out, the more support I'll be able to get in realizing that goal. A huge thank you to everyone who's already written a review!
- Emre
[email protected]
Join us on Discord!: https://discordapp.com/invite/wjHnTVr
Twitter: https://twitter.com/ParadidleVR
Paradiddle drum covers Youtube playlist (your cover could be on here too!)
Official Paradiddle website: http://paradiddleapp.com
FAQ: http://paradiddleapp.com/faq
Reddit: http://reddit.com/r/paradiddle