1. Mewgenics
  2. News

Mewgenics News

How to beat Guillotina in Mewgenics




fter beating the Boneyard stage in Mewgenics, you'll be warned about the impending arrival of Guillotina, one of two unique raid bosses. Unlike other bosses, which you'll encounter during a run, Guillotina invades your home...
Read more.

Mewgenics has its very own Mr. Resetti that'll make 'a brain slushie' out of you and curse your cats if you save scum: 'No, seriously, I dish out IRL curses'




Mr. Resetti is one of gaming's most infamous characters, mostly because he's a bit of a meta jumpscare—if you quit without saving properly in Animal Crossing, he'll pop out of the ground to berate you like the Lorax. Turns out Mewgenics, our most recent roguelike obsession from the Binding of Isaac guys, has its very own version...
Read more.

Edmund McMillen on assembling Mewgenics' meow cameo list: "the inclusion of people with clashing ideologies felt appropriate"

Edmund McMillen and Tyler Glaiel's cat breeding roguelike Mewgenics came out earlier this week to an overwhelmingly positive reception and plenty of early success. However, one aspect of the game has left folks on the fence - this list of pretty... complicated internet personalities who've voiced the copious amounts of meows emitted by in-game cats. So, to get a better picture of how those cameos came to be, I reached out to developer McMillen.


Read more

Mewgenics DLC is coming, but Edmund McMillen says he and co-creator Tyler Glaiel want to take a few months to 'fully understand what people really like about the game' before they start on it




Mewgenics, the cat-breeding brawler from Edmund McMillen and Tyler Glaiel, is a big game. Senior editor Robin Valentine wrote in his review (92%, by the way) that "after three weeks and over 100 hours of Mewgenics taking over my personal life, it's still surprising me every run." In case that's not sufficiently convincing, McMillen himself said it will take most players more than 200 hours to "beat the game," and more than 500 hours to see and do it all...
Read more.

'I told you so!': As Mewgenics roars past 250,000 copies sold in less than a day, Edmund McMillen says 'I knew this game would eventually see the light of day, and I knew it would be my best work'




The path to Mewgenics was a long one. It was revealed in 2012—yes, that's 14 years ago—and then delayed, and then cancelled outright. In 2018 Edmund McMillen announced that work had resumed, but instead of working with Team Meat partner Tommy Refenes, he was collaborating with Tyler Glaiel. A bit after that he warned that Mewgenics was still "a few years" away, and, well, eight years later, here we are...
Read more.