Update 2.70 Released
[p]Hello everyone![/p][p]I'm happy to announce that the game has just been updated to version 2.70, which contains fixes for a number of bugs.[/p][p]Changelog for patch 2.70:[/p]
- [p]Blacksmith in Treviso will now reward player with various rare and unique items.[/p]
- [p]Added 3 new events to Treviso military camp.[/p]
- [p]Lowered cooldowns for trinket dagger attacks. Fixed a bunch of errors related to them.[/p]
- [p]Reworked mail breaker - it now always has 100% armor bypass - even if target armor cover exceeds 100. Also elegant stiletto's fatigue gain is now 3 levels instead of 1.[/p]
- [p]Added a bunch of new visitable locations to the doge's campaign (Raoul of Aragon's shop, Boulogne woods, Milan city shops, several cathedrals).[/p]
- [p]Guy Bourgignon, Werner von Urslingen and French military advisors will now provide additional unique actions for battles against anti-Venice alliance.[/p]
- [p]Added a couple of new events to the doge's campaign.[/p]
- [p]Some of the mercenary captains' unique actions are now also usable during the defensive battles.[/p]
- [p]Expanded Barnabo Visconti's storyline with new events and interactions.[/p]
- [p]Venice Arsenal will now allow the player to participate in various small raids and earn rewards.[/p]
- [p]Removed training stat caps for the majority of attributes.[/p]
- [p]Added several new enemy models.[/p]
- [p]Fixed an issue with the player not being able to heal injured squad members or repair their armor (custom armor given to allies is now also repairable).[/p]
- [p]All the items that required the enemy stamina being at 0 in order to be used are now usable when enemy stamina is at 10% or lower.[/p]
- [p]Fixed a long list of other small various bugs, glitches and problems in localizations.[/p]