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Heads Will Roll: Reforged News

Bugfixing patch 1.5h is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 1.5h which should fix a bunch of existing issues, glitches and critical errors.

Changelog:
1. Fixed a bug with Leon from Lyon infinitely respawning after being killed.
2. Fixed another issue that sometimes caused the defense of Rennes to fail despite city's strength being equal to or massively surpassing mercenaries' strength (note: the capture of at least one farm is still required for a successful defense).
3. Added some more technical changes to the blacksmith questline in Maidstone in order to fix another instance of infinite loops that some players have been reporting.
4. Fixed a series of bugs that happened after the player would give a rotation of retreat order while not having enough stamina to do that. The order would be denied but the player would then be sometimes possible to take several turns in a row with all the other characters skipping theirs.
5. Fixed a bug that caused the catacombs effect during the assault on Windsor in Duncan's storyline to not correctly apply.
6. Added a bunch of other minor corrections.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord.

Thank you all for playing and sorry if your experience has been negatively affected by the technical issues.

Cheers!
1917 Studios

Bugfixing patch 1.5g is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 1.5g which should fix a bunch of existing issues, glitches and critical errors.

Changelog:
1. Fixed a bug that prevented the player from equipping another two-handed weapon after he had a two-handed weapon break in combat.
2. Added civic talents to the manual character generation menu.
3. Reworked some of the requests in Maidsotne's blacksmith questline in order to make them easier to complete (requires campaign restart to take effect).
4. Handing over a full or two-thirds full bottle of poison to sergeant while completing his Drunkard quest would result in him giving some of it back to you.
5. Fixed Shamshir's incorrect attack icon.
6. Fixed an issue with "no weapon selected" error message that sometimes popped up after giving an ally a Zweihander.
7. Reworked scabbards: lowered their stat debuffs, rescaled weapon draw stamina cost (requires campaign restart to take effect).
8. Added a message that informs the player what stats does he lack to install a mechanical drum.
9. Fixed a bug with "Proceed" button sometimes appearing during the Prepare for Battle phase.
10. Fixed the infinite loop bug that occurred in Oxford camp (this time for good).
11. Increased hit chance bonus on longswords' Counterstrike attack (from 15+15 to 20+20).
12. Fixed a bug that allowed to use special attacks while wielding a broken two-handed axe.
13. Fixed a series of bugs with items disappearing when the player tries to hand them over to allies.
14. Fixed an issue with poison resist effect sometimes not disappearing after the player took off plague doctor's mask.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord.

Thank you all for playing and sorry if your experience has been negatively affected by the technical issues.

Cheers!
1917 Studios

Bugfixing patch 1.5f is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 1.5f which should fix a bunch of existing issues, glitches and critical errors.

Changelog:
1. Added new trinkets to the custom character creation mode.
2. Fixed an error with the Snake skin belt item.
3. Added 'Next' and 'Previous' buttons to the squad member interaction menu.
4. Fixed several inconsistencies with allies' stats when handing them items.
5. After receiving a helmet, a weapon, a crossbow or an armor piece from the player the squad members will no longer throw it away when they are upgraded.
6. Every time a squad member is upgraded he will automatically receive a certain consumable item (depending on their class and level).
7. Alyssa's incomplete quests now correctly disappear if the player has taken Canterbury's story path.
8. Fixed several issues with Fair Maiden's Portrait trinket.
9. Added a fix to the infinite loop issue in Oxford camp that some players have been reporting (I'm not 100% sure that the issue is solved but the fix is likely to work - if it doesn't I'll come up with another one).
10. Fixed a bunch of other minor glitches.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord.

Thank you all for playing and sorry if your experience has been negatively affected by the technical issues.

Cheers!
1917 Studios

Bugfixing patch 1.5e is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 1.5e which should fix a bunch of existing issues, glitches and critical errors.

Changelog:
1. Fixed an incorrect interaction during the first duel with Ruffin that could lead to the main hero instantly dying in the next fight.
2. Fixed halberd's Leg Sweep attack having incorrect hit chance visualization.
3. Fixed an issue with Duncan's storyline second chapter having a possibility for the player to softlock themselves if they spent all the time without completing the quests.
4. Removed incorrect names for various enemies in the new storylines.
5. Added indicators to armor and helmet that can be used in crafting.
6. Fixed an issue with Ruffin's fight in one of the new storylines not granting the achievement and not removing the quest to find him.
7. Fixed a critical error with infinite loop sometimes occurring during the loot phase if the player has both the four leaf clover and the Sticky fingers talent.
8. Fixed a cirtical error with infinite loop occurring in Maidstone if the player attempts to pick up another craftsman/blacksmith/alchemist task while already having too many pending ones.
9. Fixed a bunch of other minor glitches.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord.

Thank you all for playing and sorry if your experience has been negatively affected by the technical issues.

Cheers!
1917 Studios

Bugfixing patch 1.5d is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 1.5d which should fix a bunch of existing issues, glitches and critical errors.

Changelog:
1. Impoverished Knight's model now displays correctly.
2. Handing over quest items in Maidstone no longer reduces your inventory size.
3. Fixed critical errors when completing various quests from Maidstone's craftsman storyline.
4. Civil Life achievements are now properly unlockable.
5. Fixed the bug with Maidstone quests being available from the Oxford camp.
6. Fixed several issues with critical erros after handing over certain items to allies.
7. Fixed several bugs with certain trinkets not working properly after being given to allies.
8. Fixed several issues with the text display.
9. Fixed an issue with Anna's romance scene being unreachable despite completing all of her quests.
10. Fixed an issue with killing Goliath sometimes not counting towards his weapon unlock.
11. Fixed a bunch of other minor glitches and errors.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord.

Thank you all for playing and sorry if your experience has been negatively affected by the technical issues.

Cheers!
1917 Studios