Update 0.2.2.0
Additions:
- Added Prestosuchus back in!
- Beam to the trophy collector
- Prompt to inform you to bag dinosaurs and if you are unable
- Logo to loading screen
Fixes:
- Fixed up the broken ragdolls to be less broken. Working toward completely fixing these (Stegosaurus, Megalosaurus, Edaphosaurus)
- AI Tweaks
- Stegosaurus, Carcharodontosaurus, Dimetrodon, Allosaurus, and Megalosaurus have had their speeds decreased
- Splash screen now works
- Fixed issue where flying animals couldn't be killed
- Tweaked weapon fire distance
- Fixed issue where restarting a hunt would cause the player to be unable to look around
- Fixed player spawn issue where they would float
Changes:
- Action button is now default to "Q"
Quality of life changes:
- Updated the engine to Unreal 4.22
- Modified the trophy collector ship to come from above
- Redid the LOD's for all huntable animals (Should increase fps)
Looking forward:
-TLC for Triceratops, Megalosaurus, Ceratosaurus, and Stegosaurus
- A new swamp location
- Spinosaurus and more dinosaurs will be coming back
We are still deciding on how to handle Stokesosaurus and Pentaceratops. They will be free, but we haven't decided if we will make them optional DLC or a content update.
'Till next time hunters!
*EDIT*
Here is progress on the Triceratops TLC, with a shiny new pattern!

