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  3. July 8, 2021 Change List

July 8, 2021 Change List

July 8, 2021 Change List

[h2]Game Map[/h2]
  • A mysterious fleet of caravans have appeared around the arena


[h2]Loading[/h2]
  • Fixed infinite "Loading PJ" (bright blue character that sometimes would not go away)
  • Fixed some issues that could cause invisible characters or guns
  • Fixed issue where players joining a lobby at the same time could end up with missing name tags or t-posed characters


[h2]Guns[/h2]
  • Magnum: Lowered rounds per second 5 -> 3
  • P90: Lowered damage from 13 -> 12
  • Collision: Fixed shot blocking bug when intersecting a gun with the environment while holding the trigger


[h2]General[/h2]
  • Buffs: Fixed issue where grabbing health/shield items with offhand could prevent them from being consumed immediately
  • Grenades: Fixed issue where grabbing grenades with offhand could prevent them from being thrown immediately
  • Zone Grenade: Fixed issue where looking away from the grenade's position turned the outer sphere invisible
  • Climbing: Fixed issue where grabbing an item right when dying prevented the player from climbing with that hand
  • Quest: Fixed issue where placing waypoint/ping markers was very difficult for long distances and while in the launch pod
  • Main Menu: Fixed flash to skybox when loading in the main menu


[h2]Support[/h2]For support visit http://support.bigboxvr.com to get access to self-help resources or file a ticket

[h2]Known Issues[/h2]
  • PC VR: Cannot snap turn or smooth turn while in pods
  • PC VR: AWP scope lags when 1st scoping in (has been greatly improved, still actively investigating a full fix)
  • Steam VR users playing on an Oculus headset: When Purchasing Bureau Gold, you will need to take off your headset to approve the purchase
  • If you see a notice that you need to "update to play" but don't see it in the store, uninstall and reinstall POP: ONE to force the upgrade to happen. You won't lose any progress or data


~ see you in game!