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Season 1: Uprising is LIVE!

Season 1: Uprising - Update

New Items


M60
  • LMG designed around suppressing a position with constant, powerful fire
  • Fire rate starts at 50% max and ramps up the longer it’s fired, with rarity level affecting how many shots it takes to reach max fire speed
  • Players holding an M60 will be slowed down to 80% their max run speed (when in-hand)
  • Base magazine capacity is 75, increases by 15 per rarity level
  • 22 damage per bullet
  • Destroys build walls with two bullets
  • Requires 4 steps to reload instead of the usual 2


Knife
  • Can deal up to 35 damage based on swing strength and distance
  • Damage skips shield and hurts health directly
  • Speeds up player movement by 10% when in-hand
  • Automatically given to the player after leaving the launch platform (or when exiting the launch pod) and after being revived


Katana
  • Can deal up to 75 damage based on swing strength and distance
  • Damage skips shield and hurts health directly
  • Speeds up player movement by 10% when holding in 1-hand, slows down player by 10% when 2-handing
  • 2-handing the katana produces a small personal shield
  • Shield mode blocks all bullets but does not block other damage types (grenades, melee items, etc)
  • Using the shield is loud, it is more stealthy without the shield active


Zone Grenade
  • Designed to force players out of cover (anti-peek tech)
  • Sticks into the wall/floor/ceiling on impact
  • Deals 10 damage per second (5 damage per tick) while inside its influence
  • Starts with a 15 meter radius and shrinks down to nothing over 10 seconds
  • Does not hurt squadmates, but does self damage


Shield Drink
  • Blue soda can
  • Restores 25 shield over 15 seconds
  • See “Inventory Management” changes below for stacking info


Gameplay Changes


Gun Balance Changes Pistols:
  • 1911 base damage increased 20 -> 24
  • 1911 fire rate decreased
  • 1911 recoil increased on rapid successive shots
  • Magnum .357 base damage increased 40 -> 44


SMGs:
  • P90 recoil becomes more unstable the longer it’s fired


ARs:
  • AKM recoil increased in later part of its pattern
  • AKM damage decreased 17 -> 16
  • AKM fire rate slightly increased
  • CX4 base mag size decreased 30 -> 25
  • CX4 fire rate rate increased
  • CX4 damage increased 15 -> 16
  • MK18 damage increased 15 -> 17
  • MK18 rounds per second increased 6 -> 7


Snipers:
  • AWP walk speed while scoped decreased to 25% max speed
  • Sako85 recoil increased to include a bounce and overshoot on fire


Item Balance Changes
  • Health Soda heal lowered from 50 -> 25
  • Health Soda now heals 1 per second (instead of 2 per second)
  • Large shield battery healing increased from 20 -> 50
  • Large shield batteries are no longer found in-world
  • Large shield batteries only spawn from players eliminated by your squad or in the loot drop


Inventory Management
  • Shield Drinks and Health Sodas fit 5 per slot
  • Frag grenade and Bananas fit 2 per slot
  • Accessory Items (grenades & healing buffs) picked up with an offhand go directly into the inventory (if there space is available) and not auto-equip in the dominant hand
  • Lower rarity weapons of the same type will be automatically dropped/swapped when a higher rarity one gets picked up


Environment Changes


New Region
  • "Summit" now located at the edge of Foothills
  • Summit marks a new base erected by The Bureau


Region update
  • The Tower's vicinity has been fortified by The Bureau
  • South of The Tower now has a new blockade bordering Plains


New Features


Sprays
  • Equip in the main menu under “Loadout”
  • 3 sprays can be equipped at the same time
  • Use them in-game by opening the ping wheel, selecting them, and place in the world with trigger


Calling Cards
  • Equip in the main menu under “Loadout”
  • After being eliminated, a player will see the selected calling card of their killer
  • The calling card shows a pre-selected image and some player stats


Titles
  • Equip in the main menu under “Loadout”
  • These show below the player name tag and add some personal flavor
  • The player’s title is also shown on their calling card


Season 1 Limited Content


Battle Pass
  • 50 tiers total of unlockable rewards (13 free rewards)
  • Get access to all Battle Pass tiers for 330 Bureau Gold
  • Daily and Weekly challenges for all users


Social Content


Seeker Credits
  • New social currency, no real money involved
  • Send Seeker Credits to friends (1 per friend per day)
  • Collect up to 25 Seeker Credits per day
  • Spend them in the Seeker Credit specific shop


Graphics


Lighting
  • Improved environmental global illumination
  • Increase in overall crispness, sharpness, and truer colors
  • Better Skin lighting using global probes


Characters
Increased Fidelity on all Character Textures utilizing new compression tech
Improved Hand highlighting

Bug Fixes


  • Fixed issue causing either challenge progress or match XP gain progress (not statistic progress) to fail to be reported
  • Fixed missing “exit door” icon on Post Match screen to show when squadmates have exited