Season 1: Uprising is LIVE!
Season 1: Uprising - Update
M60
Knife
Katana
Zone Grenade
Shield Drink
Gun Balance Changes Pistols:
SMGs:
ARs:
Snipers:
Item Balance Changes
Inventory Management
New Region
Region update
Sprays
Calling Cards
Titles
Battle Pass
Seeker Credits
Lighting
Characters
Increased Fidelity on all Character Textures utilizing new compression tech
Improved Hand highlighting
New Items
M60
- LMG designed around suppressing a position with constant, powerful fire
- Fire rate starts at 50% max and ramps up the longer it’s fired, with rarity level affecting how many shots it takes to reach max fire speed
- Players holding an M60 will be slowed down to 80% their max run speed (when in-hand)
- Base magazine capacity is 75, increases by 15 per rarity level
- 22 damage per bullet
- Destroys build walls with two bullets
- Requires 4 steps to reload instead of the usual 2
Knife
- Can deal up to 35 damage based on swing strength and distance
- Damage skips shield and hurts health directly
- Speeds up player movement by 10% when in-hand
- Automatically given to the player after leaving the launch platform (or when exiting the launch pod) and after being revived
Katana
- Can deal up to 75 damage based on swing strength and distance
- Damage skips shield and hurts health directly
- Speeds up player movement by 10% when holding in 1-hand, slows down player by 10% when 2-handing
- 2-handing the katana produces a small personal shield
- Shield mode blocks all bullets but does not block other damage types (grenades, melee items, etc)
- Using the shield is loud, it is more stealthy without the shield active
Zone Grenade
- Designed to force players out of cover (anti-peek tech)
- Sticks into the wall/floor/ceiling on impact
- Deals 10 damage per second (5 damage per tick) while inside its influence
- Starts with a 15 meter radius and shrinks down to nothing over 10 seconds
- Does not hurt squadmates, but does self damage
Shield Drink
- Blue soda can
- Restores 25 shield over 15 seconds
- See “Inventory Management” changes below for stacking info
Gameplay Changes
Gun Balance Changes Pistols:
- 1911 base damage increased 20 -> 24
- 1911 fire rate decreased
- 1911 recoil increased on rapid successive shots
- Magnum .357 base damage increased 40 -> 44
SMGs:
- P90 recoil becomes more unstable the longer it’s fired
ARs:
- AKM recoil increased in later part of its pattern
- AKM damage decreased 17 -> 16
- AKM fire rate slightly increased
- CX4 base mag size decreased 30 -> 25
- CX4 fire rate rate increased
- CX4 damage increased 15 -> 16
- MK18 damage increased 15 -> 17
- MK18 rounds per second increased 6 -> 7
Snipers:
- AWP walk speed while scoped decreased to 25% max speed
- Sako85 recoil increased to include a bounce and overshoot on fire
Item Balance Changes
- Health Soda heal lowered from 50 -> 25
- Health Soda now heals 1 per second (instead of 2 per second)
- Large shield battery healing increased from 20 -> 50
- Large shield batteries are no longer found in-world
- Large shield batteries only spawn from players eliminated by your squad or in the loot drop
Inventory Management
- Shield Drinks and Health Sodas fit 5 per slot
- Frag grenade and Bananas fit 2 per slot
- Accessory Items (grenades & healing buffs) picked up with an offhand go directly into the inventory (if there space is available) and not auto-equip in the dominant hand
- Lower rarity weapons of the same type will be automatically dropped/swapped when a higher rarity one gets picked up
Environment Changes
New Region
- "Summit" now located at the edge of Foothills
- Summit marks a new base erected by The Bureau
Region update
- The Tower's vicinity has been fortified by The Bureau
- South of The Tower now has a new blockade bordering Plains
New Features
Sprays
- Equip in the main menu under “Loadout”
- 3 sprays can be equipped at the same time
- Use them in-game by opening the ping wheel, selecting them, and place in the world with trigger
Calling Cards
- Equip in the main menu under “Loadout”
- After being eliminated, a player will see the selected calling card of their killer
- The calling card shows a pre-selected image and some player stats
Titles
- Equip in the main menu under “Loadout”
- These show below the player name tag and add some personal flavor
- The player’s title is also shown on their calling card
Season 1 Limited Content
Battle Pass
- 50 tiers total of unlockable rewards (13 free rewards)
- Get access to all Battle Pass tiers for 330 Bureau Gold
- Daily and Weekly challenges for all users
Social Content
Seeker Credits
- New social currency, no real money involved
- Send Seeker Credits to friends (1 per friend per day)
- Collect up to 25 Seeker Credits per day
- Spend them in the Seeker Credit specific shop
Graphics
Lighting
- Improved environmental global illumination
- Increase in overall crispness, sharpness, and truer colors
- Better Skin lighting using global probes
Characters
Increased Fidelity on all Character Textures utilizing new compression tech
Improved Hand highlighting
Bug Fixes
- Fixed issue causing either challenge progress or match XP gain progress (not statistic progress) to fail to be reported
- Fixed missing “exit door” icon on Post Match screen to show when squadmates have exited