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Ash of Gods: Redemption News

UPDATE 1.3: POLISH LANGUAGE AND MORE

HOTFIX [August, 20th]
  • Fixed a problem with black screen after fight with Amma

Hey guys! As you may know, we are working hard to deliver the rest of announced localizations. This update brings Polish language to Ash of Gods as well as a lot of other important features which we need to implement controllers support and other changes we announced in the previous update.



ASH OF GODS PO POLSKU


Język polski jest już dostępny, dlatego mamy nadzieję, że będziecie cieszyć się grą jeszcze bardziej. Jeśli natraficie na jakiekolwiek błędy lub literówki, skontaktujcie się z nami. Poprawimy je tak szybko, jak to będzie możliwe.

CHANGELOG
  • Emerald Necklace item now can be used by Lo Pheng
  • Fixed a problem with timer and turn order when reinforcements join battle
  • Added different leveling for single player and multiplayer
  • We are still working on editing English localization, this update brings first three chapters, reworked.
  • A lot of spelling fixes for EN, IT, DE, RU
  • Fixed a problem with characters apposition in the final battle
  • Fixed Atraakh image in lore section


MULTIPLAYER
  • Cleric now has more abilities to choose for more rarity
  • City Guard has more abilities to choose for more rarity
  • City Guard's ability "Might" reduced
  • City Guard's ability "Call to Defense" now is not available for two first rounds
  • Ense Swordsman has more abilities to choose for more rarity
  • Ense Swordsman's abilities "Hidden Potential", "Combat Experience" and "Might" are decreased




OTHER LOCALIZATIONS


FRANÇAIS

Le jeu est maintenant traduit en français, et est en phase de QA. Il va nous falloir un peu plus de temps pour tester la version française et pour l’ajouter au jeu officiel. De l’aide serait également la bienvenue. Si vous parlez français et voulez nous aider à rendre parfaite la version française, rejoignez notre chaîne sur Discord, section #french. C’est très important, merci.

ESPAÑOL

La versión en español está al 40,6%. Vamos a empezar el control de calidad de la localización para la primera mitad del juego la semana próxima. La versión en español está prevista aproximadamente para finales de septiembre. Gracias por la paciencia.

PORTUGUÊS DO BRASIL

A localização para português do Brasil está finalizada, mas ainda necessita de ajustes, o LQA está em andamento no momento e precisamos da sua ajuda. Se você fala português e gostaria de nos ajudar a tornar a localização impecável, por favor, junte-se ao nosso canal Discord, seção #portuguese. Isso é muito importante, obrigado.



WHAT DO WE DO NOW
  • A lot of testing for multiplayer changes we announced before. They are ready and already placed to develop channel on Steam. We really need your help to test everything, so please tell us if you would like to participate or join our Discord channel
  • Finishing our work on Portuguese, French and Spanish localizations
  • Finishing porting the game to consoles (Switch, PS, Xbox) and transferring the code for controllers support to PC version of the game
  • Looking for solutions for problems some players facing: very long loading and crashing on some versions of Nvidia drivers (learn more at IMPORTANT section).


IMPORTANT:
  1. If your game loading low on WIndows (more than a minute), please, delete devtodev folder. You can dind it here: Users\\AppData\LocalLow\AurumDust LLC\Ash of Gods.

  2. If your game crashing during the battle at Unda's, switch to OpenGL.

  3. If you having issues with launching the game on Mac, please open Properties of the game via Steam, choose Launch option and copy-paste this here:

    -force-glcore

  4. There is still a problem in Unity with detecting the list of available resolutions in some versions of Linux X64. To fix an error «Receiving unhandled exception in funlockfile», please, run the game in windowed mode, there is no full-screen solution for now, it is up to Unity.

  5. Games on Unity in Mint Linux, Ark Linux do not work with tiling desktop manager dwm — please use OpenBox or analogues.

  6. If you the game crashes on Windows 7 with Intel HD graphics cards 2500, 4xxx, GT3 - please open Properties of the game via Steam, choose Launch option and copy-paste this text here:

    -force-glcore

    Unfortunately, this is a problem with video card drivers that were not updated for these series since 2012.




If you're facing any bugs or issues, please, report about it via discussions or our Discord channel. We will do our best to fix every problem as soon as possible.

Please, write an honest review about the game. Your support will help us to bring more players. Thank you.

http://store.steampowered.com/app/691690/Ash_of_Gods/

DISCUSSING UPCOMING MULTIPLAYER CHANGES



Hello there! We’ve collected a lot of multiplayer stats since Ash of Gods release. Also you wrote us many suggestions how to make multiplayer more interesting. And today we would like to announce and discuss with you new changes in multiplayer to publish them with the clans feature.



Currently we would like to fix following key issues:
  • Incorrectly working chests drop—chests with the same type or with the same stuff drop (first arena stuff generally)
  • Incorrect allocation of units (classes) on the arenas—new classes appear too slowly and player does not have enough time to level up them or add such units to their teams.
  • Classification units by rarity is not always successful.




Let me describe what we are going to do with that issues:
  • Correct the rarity and allocation of classes by arenas: you’ll get 16 out of 24 classes from first 3 arenas and remaining 8 classes for the rest of 5 arenas. You get a guaranteed 1 current arena’s card from arenas’ chests.
  • Fix matching of the units to arena: 12 units will be available in the first arena for each player and include 6 common units, 4 rare units, 2 epic units. 6 of them will be in the team and the rest of them will be opened by player. Each arena from 2nd to 4th will add 2 common, 2 rare, 2 epic units. And 2 common, 2 rare,1 epic and 1 legendary will be added from 5th arena.


  • Fix chests drop—now chests will be dropped by mix of table and probabilities—it guarantees that all the players will get fixed amount of wins and probably same amount of bonuses.
  • Changed number of dropped-down gold to speed-up the leveling, increase number of obtained awards per win. Added guaranteed rare and epic cards to chests on every arena higher than 4th. Fixed free chests in “Menhir” to start sharing strixes apart from gold and unit cards.




You can take a look into new rarity table and allocation by arenas here (clickable):




What we would like to discuss with you

We would like to know your opinion on changes, if they could make the game better. What else we should change? Whether we should make changes migration or wipe + compensation would be a better option?



Join discussion in comments. Thank you.

PATCH 1.2.41



Another small patch to fix some bugs.

  • fixed possible freezing in a fight on the bridge in the very first Chapter on Thorn's storyline
  • fixed possible freezing in Sinvicta quest in Heiborg
  • updated English localization
  • fixed spelling in Russian text




IMPORTANT:
  1. If you having issues with launching the game on Mac, please open Properties of the game via Steam, choose Launch option and copy-paste this here:

    -force-glcore

  2. There is still a problem in Unity with detecting the list of available resolutions in some versions of Linux X64. To fix an error «Receiving unhandled exception in funlockfile», please, run the game in windowed mode, there is no full-screen solution for now, it is up to Unity.

  3. Games on Unity in Mint Linux, Ark Linux do not work with tiling desktop manager dwm — please use OpenBox or analogues.

  4. If you the game crashes on Windows 7 with Intel HD graphics cards 2500, 4xxx, GT3 - please open Properties of the game via Steam, choose Launch option and copy-paste this text here:

    -force-glcore

    Unfortunately, this is a problem with video card drivers that were not updated for these series since 2012.




If you're facing any bugs or issues, please, report about it via discussions or our Discord channel. We will do our best to fix every problem as soon as possible.

Please, write an honest review about the game. Your support will help us to bring more players. Thank you.

http://store.steampowered.com/app/691690/Ash_of_Gods/

PATCH 1.2.38



Hey! This small patch should fix a big problem and some other minor bugs you reported.
  • Fixed the problem with a fight on the bridge. Now it should work proper.
  • Minor bug fixes
  • Updated English localization




IMPORTANT:
  1. If you having issues with launching the game on Mac, please open Properties of the game via Steam, choose Launch option and copy-paste this here:

    -force-glcore

  2. There is still a problem in Unity with detecting the list of available resolutions in some versions of Linux X64. To fix an error «Receiving unhandled exception in funlockfile», please, run the game in windowed mode, there is no full-screen solution for now, it is up to Unity.

  3. Games on Unity in Mint Linux, Ark Linux do not work with tiling desktop manager dwm — please use OpenBox or analogues.

  4. If you the game crashes on Windows 7 with Intel HD graphics cards 2500, 4xxx, GT3 - please open Properties of the game via Steam, choose Launch option and copy-paste this text here:

    -force-glcore

    Unfortunately, this is a problem with video card drivers that were not updated for these series since 2012.




If you're facing any bugs or issues, please, report about it via discussions or our Discord channel. We will do our best to fix every problem as soon as possible.

Please, write an honest review about the game. Your support will help us to bring more players. Thank you.

http://store.steampowered.com/app/691690/Ash_of_Gods/

PATCH 1.2.33



Hey! This small patch should fix some problems you reported.
  • Fixed possible freezing of the game in Thorn's storyline in wastelands (Marsh Watch)
  • Fixed the problem when in the end of the dialog with Rask in Friga player ended up on the travel map
  • Fixed possible logical problem when Gleda's 'resurrection' in the final
  • Fixed the problem with two musical tracks playing in the same time in the dialog with Stakhet Vichty
  • Fixed visual problem with background over units in the final fight
  • Updated English localization




IMPORTANT:
  1. If you having issues with launching the game on Mac, please open Properties of the game via Steam, choose Launch option and copy-paste this here:

    -force-glcore

  2. There is still a problem in Unity with detecting the list of available resolutions in some versions of Linux X64. To fix an error «Receiving unhandled exception in funlockfile», please, run the game in windowed mode, there is no full-screen solution for now, it is up to Unity.

  3. Games on Unity in Mint Linux, Ark Linux do not work with tiling desktop manager dwm — please use OpenBox or analogues.

  4. If you the game crashes on Windows 7 with Intel HD graphics cards 2500, 4xxx, GT3 - please open Properties of the game via Steam, choose Launch option and copy-paste this text here:

    -force-glcore

    Unfortunately, this is a problem with video card drivers that were not updated for these series since 2012.




If you're facing any bugs or issues, please, report about it via discussions or our Discord channel. We will do our best to fix every problem as soon as possible.

Please, write an honest review about the game. Your support will help us to bring more players. Thank you.

http://store.steampowered.com/app/691690/Ash_of_Gods/