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  3. Bloodstained: Ritual of the Night mobile review - bad blood

Bloodstained: Ritual of the Night mobile review - bad blood

I'm relatively new to Castlevania games, but I understand the basic concept. You explore and platform through a vast Gothic castle, hack n' slashing whatever demonic monstrosity gets in your way with a variety of weapons. It's a strong formula which has influenced a good deal of the Metroidvanias we enjoy today. So when I saw that ArtPlay's Kickstarter Action-RPG Bloodstained: Ritual of the Night was coming to mobile, I was excited to give it a whirl, and learn a little more about the genre.


And Bloodstained seems like an excellent place to start. In many ways the spiritual successor to Castlevania: Symphony of the Night, it acts as the perfect jumping off point for people who never played the original games, as well as an inventive spin on the classic formula.


You play as Miriam, one of the last Shardbinders, a group of humans forcibly bonded with demon-charged crystals by a group of alchemists, and then sacrificed to summon the insidious beings. But Miriam survived, due to falling into a deep asleep before the ritual took place.


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Bloodstained: Ritual of the Night on mobile is more than a straight port