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Bloodstained: Ritual of the Night News

Playable Zangetsu and Randomizer Mode Launch Today

The wait is finally over! Zangetsu, Bloodstained’s second playable character, and Randomizer, a brand new game mode, are launching today!

Both are available in today’s free update! Download it now.

NOTE:
Some players are reporting that they are not able to access the new content, despite having previously completed the game with a good ending.

Loading a save near the end of the game and re-completing the final boss fight will trigger the content.


Equip the deadly Zangetsuto katana and ravage your enemies with devastating elemental talisman magic. Traverse the impossible with his chain hook and discover all the secrets that await in Bloodstained: Ritual of the Night!




Randomizer allows you to change eight different parameters of the game to create unique and challenging experiences. Set your options and track your time as you work your way through the game with multiple random settings!



To access Zangetsu after the download, you will need to have completed the game with Miriam and achieved the “Good Ending” (if you’re not familiar and don’t mind spoilers, feel free to google it). Then you can choose to replay the game with your new character.



Earlier this week we gave details on both Zangetsu and Randomizer, so please check out that thread for all the details.

https://steamcommunity.com/ogg/692850/announcements/detail/2224159353858247803

We hope you enjoy Zangetsu and Randomizer!

Thank you for being fans of Bloodstained: Ritual of the Night

https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/

Zangetsu and Randomizer Mode Announcement

Hello, everyone!

At long last we are ready to announce the launch date for Zangetsu and Randomizer! We know it has been a long wait and we appreciate your patience as we’ve worked to bring this update to you.



Zangetsu and Randomizer will launch on PC, PS4, Xbox One on May 7th and Nintendo Switch on End of May, beginning of June. We are still waiting to get a confirmed date for Switch and will announce it as soon as we are able.

We look forward to seeing everyone’s playthroughs on both Zangetsu and in Randomizer mode!


Zangetsu
Once you have completed Bloodstained and gotten the “Good Ending”, you will be able to choose Zangetsu to play through the game a second (or thirtieth) time.
Once selected, players will be able to play through Bloodstained using all of Zangetsu’s movement and combat abilities. Zangetsu is not a shardbinder, so he does not use shards as Miriam did. Instead he uses the power of his sword to dispatch enemies along with some special abilities that consume MP.



Playing Bloodstained as Zangetsu is designed to be a different experience than playing as Miriam with a focus on fast-paced combat. Consumables, equipment, crafting, treasure chests, quests and story cutscenes are disabled when playing as Zangetsu.



Randomizer
Randomizer allows you to adjust eight different game parameters to mix up your experience as you play through the main story of Bloodstained. You will be able to adjust the goals of their overall playthrough and quests, the location of save and warp rooms, shops, key items and also enemy drops.

For example, you could set up a game where enemy drops (shards & items) are totally mixed up, meaning that you could end up with the ‘Release Toad’ from an ‘Aello’ instead of a Toad.

Finally, you’re able to access the seed of your randomized game in case you want to write it down and keep it for reference or share it with others. The game also provides a timer to track how fast you are able to complete the game, so if you share a seed, you can compare who can complete the course the fastest.



The eight parameters that can be adjusted are:

Goal: This determines the win condition of the given Seed, and in turn has an effect on which items are designated “Key items” and how much of the map will be in play.

Key Items: These are items that are required to complete the playthrough. Other options can further alter these items. Items cannot be randomized in a way that prevents your progress.

* Shuffled: (Default) The Key Items are mixed up, but will always spawn in a Key Item location. Key items you earn from defeating a boss (ex. Double Jump) will still come from a boss – but not the same boss!

* Anywhere: Key items are added to the general item pool and can be found anywhere, depending on settings. With this parameter set, Boss rewards may be minor or even trivial.

Save / Warp Rooms:

* Unchanged: The rooms appear as they do in the core game.

* Mixed: (Default) The Save and Warp rooms are shuffled.

Items:

* Retain Type: Items of a certain type, such as weapons, will always spawn where a weapon would spawn. For example, a chest that originally held a Whip may now hold a Rapier, but will never hold an HP consumable.

* Retain Method: Items will always appear from the same method of spawn as they originally did. Ie. Items found in chests will shuffle amongst themselves, items hidden in walls will remain hidden in walls, etc.

* Total Random: (Default) This lets any item spawn anywhere, regardless of the original item in said location. There may be additional limitations based on the other settings.

Enemy Drops: This setting governs anything dropped by enemies.

* Unchanged: Enemy Drops remain consistent with the main game.

* Mixed Shards: Enemies can drop any shards. Note if “Retain Type” is selected, this will keep Shards of the same type together (If an enemy drops an Effective Shard, it will now drop a different EffectiveShard).

* Mixed Items: (Default) Only the physical items dropped by an enemy can be randomized. If “Retain Type” is selected, the drops will remain similar to the original setting (A weapon drop is replaced by a weapon drop).

* Chaos: Items and Shards can both be randomly assigned and replaced by anything.

Quests

* Unchanged: (Default) Quests are unchanged.

* Shuffled: This distributes Quest Rewards in accordance with the other settings.Quest requirements will remain the same, but rewards are altered. This will obey the “Retain Type” (similar items shuffled in) “Retain Method” (current items are all shuffled among themselves) and “Total Random” settings.

Shops

* Unchanged: (Default) The shop is unchanged from the main game.

* Shuffled: This will obey the “Retain Type” (similar items shuffled in) “Retain Method” (current items are all shuffled amongst themselves) and “Total Random” settings.

Crafting : This setting affects all the crafting systems, Weapons, Cooking and Shards.

* Unchanged: (Default) The shop is unchanged from the main game.

* Shuffled: “Retain Type” governs the crafting ingredients. “Retain Method” governs the Crafting Results, and “Total Random” mixes both.

Examples:
Shuffled Set – Retain Method
Core game: Mithril + Damascus = Swordbreaker
Randomizer: Mithril + Damascus = Dragon Shoes

Shuffled Set – Retain Type
Core game: Mithril + Damascus = Swordbreaker
Randomizer: Ectoplasm + Saltpeter = Swordbreaker

Shuffled Set – Total Random
Core game: Mithril + Damascus = Swordbreaker
Randomizer: Gold + Baselard = Country Dress


https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/

Game Update Patch Notes - August 8, 2019

Hey, everyone.
Our previously announced balance update is here.

Bug Fixes
  • Fixed instances where Bloodless would not heal while using Blood Steal offscreen.
  • Fixed shards that had memory leaks
  • Fixed the physics bug on hair while using some accessories
  • Fixed the crash after interacting with a bookcase
  • Fixed items getting stuck on walls
  • Fixed repeating SFX during Beal encounter
  • Fixed instances where sliding into water would cause the player to get stuck


Familiar Changes:
  • Familiar upgrade via Grade was nerfed
  • Increased strength based on level
  • Dullhammerhead has been nerfed


Shard Adjustments (Decreased Power):
Riga Stroaema
OLD ATK 28
NEW ATK 24

Craftwork
OLD ATK 15
NEW ATK 10

Change Bunny
OLD ATK 30
NEW ATK 25

Flame Cannon
OLD ATK 18
NEW ATK 16

Straight Arrow
OLD ATK 18
NEW ATK 16

Chase Arrow
OLD ATK 16
NEW ATK 14

Heretical Grinder
OLD ATK 19
NEW ATK 15

Circle Ripper
OLD ATK 36
NEW ATK 32

Shooting Dagger
OLD ATK 24
NEW ATK 20

Riga Dohin
OLD ATK 40
NEW ATK 35

Welcome Company
OLD ATK 18 - Spawns 5
NEW ATK 12 - Spawns 3

Directed Shield
OLD MP 30/sec
NEW MP 50/sec

Weapon Adjustments (Decreased Power):
Flying Edge
OLD ATK 18
NEW ATK 16

Rhava Bural
OLD ATK 14
NEW ATK 12

Rhava Velar
OLD ATK 16
NEW ATK 14

Weapon Techniques (Increased Power):
  • Surprise Gift
  • Force Blast
  • Lasting Wound
  • Flashing Air Kick
  • Crimson Storm
  • Sansetsuzan


Crafting
  • Changed crafting materials for Flame Cannon


Enemy HP Increases
  • Dullahammer Head
  • Malediction


Boss Adjustments
  • Orobas
  • Valefor
  • Gremory


Drop Adjustments
  • Increased the drop rate of "Monster Fur" from Simians


Credits
  • Text corrections


Misc.
  • Valefor's max HP heal is capped at 9999
  • Adjusted quest jingle volume
  • Adjusted lighting on GDN013 well (difficult to see that players can go through).


Map
  • Map feature improvements


Bloodstained: Ritual of the Night is live! PLAY NOW!

Bloodstained: Ritual of the Night is available now on the Steam store: https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/

https://youtu.be/xi7Wzl3YHjU

It’s been a long road, but we are now live. Igavania is back!

It's Iga's biggest game ever, roughly twice as big as his previous games. There's crafting, cooking, upgrading and hundreds of weapons, spells, gear and cosmetics to power up and look the way you want while you fight the demons of hell.

We have a celebrity cast to do all the voice acting, including David Hayter(!) from the Metal Gear franchise, and a full orchestra soundtrack by Michiru Yamane, composer of Castlevania: Symphony of the night.

Bloodstained's getting 13 FREE DLCs after launch. That's right - THIRTEEN. FREE. DLCs.

At launch we're including:

- New Game Plus
- 8bit Level
- Nightmare Difficulty
- Pure Miriam Set
- Boss Rush Mode
- Speed Run Mode

After launch you're getting:

- Co-op & Vs.
- Local and online multiplayer
- Roguelike dungeon
- 2 extra playable characters
- Chaos Mode
- Classic Mode
- Boss Revenge Mode

Oh yeah and the game has alternate endings!

TL;dr We’re very excited to bring Iga’s latest game to you. It’s live today!

Join Bloodstained’s army of the night!
Discord - https://discord.gg/bloodstained
Forums - https://bloodstained.forums.net/
Twitter - https://twitter.com/SwordOrWhip
Facebook - https://www.facebook.com/bloodstainedrotn/

Now Available on Steam - Bloodstained: Ritual of the Night, 10% off!

Bloodstained: Ritual of the Night is Now Available on Steam and is 10% off!*

Bloodstained: Ritual of the Night is an exploration-focused, side-scroller action RPG by Koji Igarashi. Play as Miriam, an orphan scarred by an alchemist's curse that slowly crystallizes her body. Battle through a demon-infested castle and defeat its master to save yourself, and all of humanity!

*Offer ends June 28 at 10AM Pacific Time