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Roboquest News

Roboquest - Release Date Announcement

Hey guardians!

Roboquest will officially launch on the 7th of November 2023!

As a reminder, the full 1.0.0 version will include:
  • More levels
  • Final boss and final level
  • A new class
  • New weapons, new perks
  • Gadget rework
  • Quest / Secret / NPCs
  • Power Crystals
  • Data-Logs
  • Final Cinematics
  • Game polish overall
  • Performance update overall
  • And more
We discussed those points in a previous devblog, read here: https://store.steampowered.com/news/app/692890/view/3685672640030867056

In addition and for those who are playing via the Microsoft store (or the Gamepass), the Multiplayer issues will be solved.

But, this is only the beginning for Roboquest. We will keep updating the game.
Here are a few things we’re thinking about right now:
  • Implement some kind of “late game”, basically things to do after you finished the game.
  • Add more content in the game (more classes, perks, weapons etc.)
  • Implement some kind of “Wrench sink” - the ability to spend your Wrenches once you already unlocked all of the basecamp
Right now, we do not have more details to discuss regarding this since we’re fully focused on the release itself. But these are the things we started brainstorming about.

Let’s touch a few words on some of the issues or requests you’ve been reporting and asking about.
  • Mouse Input Issues: We implemented a speculative fix for that, we received good reports so far but we’ll continue to monitor the issue.
  • In-run Save System: We’re still unsure if we’ll manage to get this done but we’ll look into it after the 1.0.
  • Multiplayer Issues: We currently have several issues with multiplayer sessions and IDs (aside from the Microsoft issue) and we think the overall stability should be much better when the 1.0 releases.

Also, a reminder: Roboquest will be on sale on launch.

And that's it :D

Happy robot bashing guardians, and stay tuned, you might hear from us before the 7th!

Roboquest release date window, trailers, gameplay

What is the Roboquest release date? If you've ever wanted to play a game that was part Dead Cells and part Borderlands, with a healthy sprinkle of Risk of Rain, Roboquest might just be the game for you, but when will it receive a full release?


The roguelite FPS game from RyseUp Studios, now published by Payday makers Starbreeze Entertainment, has been in early access for a few years now but is preparing for its full 1.0 launch on Steam. Roboquest is probably one of the most moreish roguelites we've played in a while, with the fast-moving gameplay of Dead Cells, loot that'd make Borderlands proud, and that real 'one more run' compulsion. Here's when we can expect a full 1.0 release.


Read the rest of the story...

Roboquest - Progress, Playtest and Pricing

The playtest phase has ended and the playtest branch is no longer available!


Hey Guardians!

We’re here to keep you in touch about our progress and discuss a few things regarding price increase, price adjustments and the playtest.

[h2]Preparing for 1.0 Launch[/h2]
We’re nearly at the finish line with Roboquest. We still need to fix things on the latest build following your feedback and our data. And we also have plenty of things to do for everything around it, may it be trailers, reaching out to press and influencers and everything you might imagine to make a successful launch.

We can’t announce the release date yet but it’s starting to shape up.

Thanks to the playtesters, we’ve gathered a lot of feedback and fixed many issues. And most of the feedback has been positive. We can only hope that you will all enjoy the full release as much as our playtesters! Or even more yet, since it should be more stable and balanced (hopefully?!).

In any case we’re nearing the end, and what a journey it has been. But let’s stop here because those words are probably for another day. Like when we actually release the game. And we have other things to discuss today.

We wanted to give you guys a heads-up before we make some changes, so here's what's coming up:

[h2]Playtest Closing[/h2]
We'll be closing the Playtest Monday the 2nd of October.

This weekend marks your last opportunity to experience the 1.0.0 version of Roboquest before its official launch.

If you haven't had a chance to dive into the playtest yet, or if you encountered any pesky bugs and crashes that prevented you from playing, or even if you just want more Robo-action, this weekend is your chance.

We’re still in need of your feedback, and your support has already been a game-changer for us so far.

[h2]Roboquest Price Increase[/h2]
[h3]+ Regional Price Adjustment[/h3]
Starting from October 2nd, the price of Roboquest will be going up from $19.99 to $24.99.

As you may recall we mentioned the price increase for launch, and we're making that move a tad earlier. And just to clarify, if you already own the game, this change won't affect you at all.

We need to make this change early so that we're able to run a launch discount following Steam's pricing rules - and running a launch discount can be super important for a successful and very visible launch. We hope you don't mind that we're making that change earlier than expected.

As part of the price update we are re-visiting our regional pricing. We realize that last time we did this it was... confusing (some would say controversial, and we would probably agree). So we're going to try again and hopefully find a better balance.

How exactly will prices be affected? Well, most prices will increase in line with the $19.99 -> $24.99 update but some local prices will actually decrease.

We want to be fully transparent in case you're planning on buying Roboquest soon, so below we are posting the full list of prices that will come into effect on Monday:
(note that the game will be on sale when it officially launches)
  • Canada 34.99 CAD
  • Australia 39.99 AUD
  • United Kingdom 19.99 GBP
  • EU 24.99 EUR
  • United States 24.99 USD
  • Poland 109.99 PLN
  • Hong Kong 199.99 HKD
  • New Zealand 44.49 NZD
  • Norway 279.99 NOK
  • United Arab Emirates 89.99 AED
  • Switzerland 24.99 CHF
  • Israel 99.99 ILS
  • South Korea 30,000 KRW
  • Japan 3,339.99 JPY
  • Singapore 29.99 SGD
  • Taiwan 719.00 TWD
  • South Africa 349.99 ZAR
  • Kuwait 5.79 KWD
  • Qatar 64.99 QAR
  • Saudi Arabia 64.99 SAR
  • Argentina 4,999.00 ARS
  • Uruguay 499.00 UYU
  • Costa Rica 6,999.00 CRC
  • Colombia 53,399.00 COP
  • Brazil 64.99 BRL
  • Chile 11,899.00 CLP
  • Peru 49.99 PEN
  • Mexico 229.99 MXN
  • China 78.99 CNY
  • Turkey 289.99 TRY
  • Kazakhstan 4,999.00 KZT
  • Ukraine 389.99 UAH
  • CIS 9.99 USD
  • Russia 1,019.00 RUB
  • India 879.99 INR
  • Philippines 599.99 PHP
  • Malaysia 49.99 MYR
  • Indonesia 159,999.00 IDR
  • Thailand 379.99 THB
  • Vietnam 257,999.00 VND
  • South Asia 9.99 USD
(reminder that those will be the updated prices for the 10/2/2023)

That’s it for today

We'll be back with more news regarding the launch.

In the meantime, we wish you the best of robot smashing.


Discord - https://discord.gg/roboquest

Website - http://www.roboquest.com/

Twitter - https://twitter.com/RoboquestGame

YouTube - https://www.youtube.com/channel/UCiusIjcrkm3HrAESaKZALYQ

If you have a question about the game, you can find the FAQ here on the Steam forums. And if your question is not answered there, make sure to ask us in the community forums or on our Discord server (where you can interact directly with us!).

Roboquest - Playtest is available!

The playtest phase has ended and the playtest branch is no longer available!


This is it Guardians!

We just entered the technical playtest phase for our 1.0.0 launch!

And we're now looking for your help. We'd love it if you could jump aboard and give us feedback on bugs, balance and other issues that might arise so we can fix as much as possible before the final release.

We plan for the playtest to continue for a couple of weeks before we close it in order to fully focus on fixes, improvements and final polish.

The previous playtest branch has been closed and we opened up a new one.

The new playtest branch is under NDA protection and we will request you to sign it before accessing the playtest (basically, no video or content should be recorded from this playtest).

If you want to access the playtest version, please head over to our Discord server and follow the instructions there!

Discord - https://discord.gg/roboquest

Website - http://www.roboquest.com/

Twitter - https://twitter.com/RoboquestGame

YouTube - https://www.youtube.com/channel/UCiusIjcrkm3HrAESaKZALYQ

If you have a question about the game, you can find the FAQ here on the Steam forums. And if your question is not answered there, make sure to ask us in the community forums or on our Discord server (where you can interact directly with us!).

The playtest phase has ended and the playtest branch is no longer available!

Roboquest - Developer Report & New brobot found!

Howdy everyone!

We have news regarding Roboquest and we’re here to tell you all about it.
We will also take this opportunity to give you more details about what’s going on right now in terms of development.

If you have been following us on our Discord, you might already have heard about some of this, but we decided to sum it all up here for everyone to see as well as provide additional info.

[previewyoutube][/previewyoutube]


Loading the dev report...






[h2]New brobot found![/h2]

You might have seen this on some press sites, or other places.

RyseUp has partnered up with Starbreeze to publish Roboquest!
To be more accurate, Roboquest will be published by both RyseUp Studios (that’s us!) and Starbreeze.

Rest assured that we, at RyseUp, remain the same as before. Just better and stronger now that we have people with the skills to help us through the release process and to bring Roboquest to people who might be interested in it but haven’t heard of it yet.

To quote the official Starbreeze post:
“Starbreeze Entertainment will be publisher by name and support Roboquest and RyseUp Studios with its expertise in release management, marketing, community management, live service operations, continued development, and data management and analytics.”

As you might have understood, Starbreeze will mostly help us for the marketing process but we remain in command for everything related to creativity, business model and gameplay. Our priorities remain the same: getting a good (and healthy) game out.

Only, we now have Starbreeze to help us make sure we’re as loud as we can be when the time comes to release the 1.0.0 update.

Official Starbreeze announcement:
https://www.starbreeze.com/news/starbreeze-entertainment-to-publish-roboquest-by-ryseup-studios-get-ready-to-kick-some-metal-ass/






[h2]Enough of it, I want Roboquest now![/h2]

Roboquest is set to release in Autumn 2023.
The official release date will be announced later.

Is the 1.0.0 behind that door?

In terms of development we completed most of what we had planned for the 1.0.0 and we already started localizing parts of the game and internally playtesting the game.

Though it’s not ready yet. If it were a baguette, it would start smelling good but would still need more time in the oven. You know, that moment you’re hungry and start to salivate but have to wait for the final touch.

We need to fix every issue/bug we find during our QA tests, we need to balance the game, we need to modify things here and there, we need to polish everything, we need to change a few things around, we need to experiment with that final version, we need to replace every placeholder (work-in-progress resource) that might have slipped under our radar.

But it’s cooking, we’re cooking.

We and the bugs.






[h2]But what am I waiting for exactly?[/h2]

That would be a good question, what will 1.0.0 include?
We already discussed it in detail in our previous devblog (here:)
https://store.steampowered.com/news/app/692890/view/6300017307886421524
But among other things, we thought we’d remind you the “highlights” of what’s coming in the 1.0.0 of Roboquest:
  • The final level and final boss
  • One more class
  • A bunch of new levels
  • Cinematics, data-logs, NPCs and quests
  • POWER CRYSTALS!
  • Achievements and compendium
  • More weapons, enemies, perks and items
And many other changes!

If you want more details about those highlights, you can check out our previous devblog (link above).








[h2]To leak or not to leak[/h2]

We’re leaking both relevant and non-relevant screenshots regarding Roboquest development on our Discord every day. It can be new, wip or just straight up goofy things.

Make sure to join our Discord if you haven’t already and are interested in following our progress.

The screenshots and images used in this announcement come directly from our devleaks!








[h2]But what after 1.0.0 ?[/h2]

We didn’t even release the game yet, but some people (ourselves included) are wondering about after 1.0.0. Will we continue to work on Roboquest and to add more stuff to it?

The short answer is yes (and we touched a bit on that in our previous devblog) but we don’t have much to say about it. We’re solely focused on getting the 1.0.0 out and on making it as good as we can.

But the 1.0.0 will not mark the end of the journey for Roboquest.

Another peek at one of the new weapon






And that's it for these news guardians!

We'll see you around very soon, we're sure of it.