FolkloreHunter Update 0.1e - You died!
Hey guys! Time for another round of fixes and minor content. As always I've focused on critical issues reported by users on the Steam forums and my discord. Hope you enjoy!

Patch notes:
- Players can now die!
- Added game over sequence that triggers when all connected players die.
- Fixed clients having infinite ammo
- Added FOV slider to game options
- Added mouse sensitivity slider to game options
- Fixed client sounds not syncing correctly with host
- Fixed deer sometimes not reacting to a nearby player
- Can now headshot deer for 5x damage!
- Fixed wendigo not causing damage FX for client
- Added inventory to the controls menu
- Can no longer pick up traps
- Fixed broken geometry in cabin
- Removed excessive foliage and rocks blocking paths
As always, thanks for the continued support. You can join our development discord server here: https://discord.gg/B9u6pUA We also have a public trello where you can track the development of the game here: https://trello.com/b/Bcrfkaba/folklore-hunter-public-trello
-Smirk

Patch notes:
- Players can now die!
- Added game over sequence that triggers when all connected players die.
- Fixed clients having infinite ammo
- Added FOV slider to game options
- Added mouse sensitivity slider to game options
- Fixed client sounds not syncing correctly with host
- Fixed deer sometimes not reacting to a nearby player
- Can now headshot deer for 5x damage!
- Fixed wendigo not causing damage FX for client
- Added inventory to the controls menu
- Can no longer pick up traps
- Fixed broken geometry in cabin
- Removed excessive foliage and rocks blocking paths
As always, thanks for the continued support. You can join our development discord server here: https://discord.gg/B9u6pUA We also have a public trello where you can track the development of the game here: https://trello.com/b/Bcrfkaba/folklore-hunter-public-trello
-Smirk