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  3. Update 2.3

Update 2.3

a slightly bigger update:

New:

Now there are two OpenGL rendering modes (selected in Extras->Renderer):
Pixels mode projects the signal to individual overlapping pixels that are drawn individually. This is how the program has always worked before.
New mode is Texture, where the signal is dumped into a single texture, that is drawn into a single rectangle. It's a lot faster and works better with older machines and display adapters, but loses all the crt-ness Pixels mode has being a digitally sterile and clean picture.
The exotic display shapes are not available in texture mode.

Audio input signal to video signal mode for Source transforms audio into video with 6 different modes. Opens similar to cam/file/stream input.
The audio color is defined by the alpha color settings.

Fixes/Changes:

Synthesizer dsp changed, now all three oscillator groups are completely independent, making it easier to create something particular. Old patches can look little different by their colouring.

Initial OpenGL parameters fixed to match GUI states and the pixel update speed is now at max by default.

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FFMPEG codec was fixed to windows version 2.3.1

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Because of some angry feedback about changing how the old patches work on latest version, there is now another branch ("Betas" in steam client) for the app called "previous" that is the version 2.2. You can switch and download it instead to continue your work unchanged.