Update 1.2.3 has been released!

Hello everyone!
We've just published a new update [1.2.3] that includes few changes and bug fixes. Thank you all for providing your feedback and reporting any issues!
Update 1.2.3 changelog:
Changes:
- If the crew gets ambushed, retreating is not possible for two combat rounds.
Fixes:
- Fixed a map freeze caused by newly spawned enemies not being initialized correctly.
- Fixed a combat bug that could occur in some situations when either side had only one unit left.
- Fixed combat issues with Scrapper/Adaptive Tactics.
- Fixed combat bug with Miner/Overcharging Boost when refreshing the existing buff.
- Fixed The Power of Blood quest not continuing after retreating from spawned enemies.
- Fixed Predict Behaviour card text showing 2500% Evasion instead of 25%.
- Fixed habitation name not being displayed correctly in friendly habitation dialogue.
- Fixed a combat bug that could happen when playing a card manually after the crew member had already played a card while under confusion/fear on the same turn.
- Other small fixes and safety checks to various card and combat scripts.