1. World War Z
  2. News
  3. Free Booster Zombie Update is Live!

Free Booster Zombie Update is Live!

World War Z: AFTERMATH gets a free Halloween update today!

🧟 The new contagious BOOSTER zombie type added to all episodes
✔️ Daily Challenges for community rewards every day you play
📜 Rare Lore Documents to find and collect!

☢️ BOOSTER is armed with concentrated biosamples, it makes all zombies around it even more deadly. Spot Boosters in the swarm and take ‘em out quick!

New ✔️ Daily Challenges begin today! Survivors will have new opportunities to earn bonus in-game rewards every day with objectives like melee kill quotas, virus sample extraction, rare lore documents to collect, and much more.

[previewyoutube][/previewyoutube]

Today's update also includes even more enhancements, optimizations and fixes - including further improvements to the new Vanguard class and more. Here are full patch notes:

NEW CONTENT
  • Added new special enemy - Booster
  • Added new daily challenges system
  • Added new documents pickup that will spawn in daily and weekly challenges maps
  • Collecting documents will unlock additional lore and level perks


MELEE
  • Melee attacks against prone and sitting zombies while wielding light melee weapons now deals the same damage as medium weapons


VANGUARD
  • Reworked block mechanic:

o Block stamina (progress bar over the crosshair) is spent gradually each second you block. Full block stamina allows you to take any amount of hits for 5 seconds, no matter how many zombies attack you and how many are killed as a result.
o Each time you spend block stamina, a small portion of equipment charge (progress bar over the equipment icon on the HUD) is also spent. Full block spends half of the charge. If you haven’t blocked incoming damage - you won’t spend any equipment charge.
o You can activate the block even if you’re low on equipment charge, but you’ll also have less block stamina. If you don’t have any equipment charge left, you’ll only have stamina to block a single attack and won’t be able to use block for the next 5 seconds.
  • Passive Aggression perk changed from:

“Players can kill 40% more zombies with a Shield Block”
To:
“Shield Block can withstand incoming hits for 3 more seconds (base: 5 seconds)”
  • Sturdy perk changed from:

“When your Shield Block ends due to reaching your kill limit, you gain a temporary health boost”
To:
“When your Shield Block is completely expended, you gain a temporary health boost”
  • Quick Hands perk changed from:

“Your primary and secondary weapons are reloaded after using a Shield”
To:
“Blocking a zombie hit or performing Shield Charge reloads your primary and secondary weapons”
  • Adrenaline Rush perk changed from:

“Using a Shield fully restores melee stamina”
To:
“Blocking a zombie hit or performing Shield Charge fully restores melee stamina”