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Life is Feudal: MMO News

Announcing the Winner: Our New Map is ARDEN!



The contest to name our upcoming new map has come to an end!

Though there were many entries, all of which were great, there could only ever be one winner. In the end, we (LTG) couldn't decide on our own, so the final decision was made by the community.

Drum roll, please!

[h2]The name of the new map will be: Arden[/h2]

Congratulations to @IKS_Slon for coming up with the winning suggestion! The community has spoken and your entry was deemed to be the best.

Hold your head high with pride as to us all, Arden is not just a name, it symbolizes the dawn of a new era for Life is Feudal: MMO, an era that we are all looking forward to with bated breath!
So, thank you for taking part, and once again congratulations for coming up with the name for this new continent!

Prepare yourselves, for the era of Arden draws nigh!



Make sure to become part of the Life is Feudal: MMO community by joining and following us on our official platforms:

Life is Feudal: MMO - 0.26.1.17 Hotfix



Greetings, Feudals! The hotfix is live, tackling several crucial issues with the arena and Instanced Battles (IB) in Life is Feudal: MMO. Here’s what’s fixed:

  • Arena and IB Character Transfer Fix: Resolved an issue where characters would freeze during the "Transferring your character" process when starting an arena and IB.
  • Fix for IB Timer and Instant Completion: The IB startup has been corrected. Now, the battle preparation timer appears as intended, and the battle does not end immediately upon starting.
  • IB Connection Error Text: Corrected the error message text for failed character connections to IB.
  • Item Duplication Exploit: Fixed a game vulnerability where players could duplicate items through Instanced Battles.
  • Traveller's Idol Transfer Fix: Addressed an issue where characters could transfer to another server using the Traveller's Idol without losing inventory items. Now items will be lost as intended (except items with No Drop status).


Last week, we also addressed several issues with skins. They should now function as intended, but if you encounter any errors, please let us know.

Thank you for your patience and continued support as we work to enhance your gameplay experience.

Life is Feudal: MMO - Patch notes 0.26.1.16



As you might remember, we had to roll back the previous patch. Today's patch includes the previous changes (with fixes) as well as new additional changes.

Warning: Some players may find the game not launching on their devices. To resolve this issue, you need to update the following redistributable: https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170

Key Changes:


[h2]Map Filter Issue:[/h2]
  • Added a refresh button for the map as a temporary solution so you don't have to exit the game when the map freezes. We're still working on a permanent fix but hope to reduce inconvenience with this interim measure.
  • At the later stages of testing, we identified a bug in which the button may not work, but in most cases, there should be no problems.

[h2]New Teleportation Points:[/h2]
  • Replaced teleportation points to improve travel and reduce inconveniences when teleporting between green zones.

[h2]"Waiting for Server" Error:[/h2]
  • Fixed instances causing the "Waiting for Server" error. Login should now be more stable.

[h2]Server Crash Fixes:[/h2]
  • Investigated and rectified various scenarios leading to server crashes.

[h2]New Buildings Added:[/h2]
  • Stone Wall (corner)
  • Stone Wall (no merlon)
  • Wooden Wall (corner)
  • Wooden Wall (corner loophole)
  • Watchtower
  • Stone Inner Gatehouse with Drawbridge
  • Stone Gatehouse with Drawbridge

[h2]Weapon and Skill Balancing:[/h2]
  • Estoc Damage Adjustments: Reduced by 20% to improve combat balance.
  • We see too much emphasis on the use of mines as protective structures. The following changes will help attackers quickly break down the defences of such fortresses and, among other things, will make life a little easier for ordinary miners.
    [h3]Changes to Collapse and Break Reinforce Skills:[/h3]
    • Removed the need for tools to perform collapse and break reinforce.
    • Reduced cast time to 8 seconds for collapse and 15 seconds for break reinforce.
    • Experience gain reduced to 300 for collapse and 700 for break reinforce.

[h2]Other Changes:[/h2]

    [h3]Lag Compensation Temporarily Disabled in Arenas:[/h3]
    • Lag compensation has been disabled in arenas to collect your feedback and improve the quality of your gameplay experience.
  • [h3]Reduced the chance of items to be destroyed after the character’s death:[/h3]
    • Now the chance is 8% instead of 15%.

    [h3]Storage Box Change:[/h3]
    • Capacity increased to 5000 and the number of renamings is now unlimited.
  • [h3]Breeding Structures (stables, coops, barns) now have a common timer:[/h3]
    • This eliminates a vulnerability that was exploited to rapidly breed animals.


These updates are aimed at making your adventures in Abella smoother and more enjoyable. Thank you for your ongoing support and feedback, which helps us improve Life is Feudal: MMO.
Enjoy your time in Abella!

[Rollback] Life is Feudal: MMO - Patch notes 0.26.1.14



Rollback Announcement

[h3]Unfortunately, since the launch of v0.25.1.14, numerous players reported issues with the game crashing on startup.

We were able to find the source of the crash, however, preparing a fix would have taken too long. As such, we are rolling back the update.

The maintenance is scheduled to start now (15:20) and will take an additional 1 hour.
All active players will receive +1 day subscription to make up for today's disrupted service.

Read on for the original announcement below for reference. [/h3]

Greetings, Feudal Lords and Ladies! Patch 0.26.1.14 is now live, bringing a range of improvements and new content to Life is Feudal: MMO. Here's what's new:

[h3]🛠️ Patch changes:[/h3]

We’re working on the map freeze error when applying filters:
We've added a map refresh button as a temporary solution so you don't have to quit the game after the map freezes. We're still working on fixing this issue, but for now, we hope to reduce the discomfort from this bug.

New teleportation points:
Changed teleportation points to enhance travel and reduce inconveniences during teleportation between the green zones.

"Waiting For Server" error:
Fixed occurrences of the persistent "Waiting For Server" error. Players should now experience more reliable logins.

Servers crash fixes:
Investigated and rectified various server crash scenarios.

[h3]New structures added:[/h3]
  • Stone Wall (corner)
  • Stone Wall (no merlon)
  • Wooden Wall (corner)
  • Wooden Wall (corner loophole)


These updates aim to make your adventures in Abella smoother and more exciting. Thank you for your continued support and feedback as we strive to enhance Life is Feudal: MMO.

Enjoy your time in Abella!


Make sure to become part of the Life is Feudal: MMO community by joining and following us on our official platforms:

Voting Time: Choose the Name of New Map!



Attention, Feudals!

Our new map name contest has received countless creative entries, and narrowing them down was a challenge! Now, it’s up to you to decide the winner.

Head over to our Discord server to cast your vote and choose the new map name for Life is Feudal: MMO. Your vote will make history!

🗳️ Vote now and shape our new world!


Make sure to become part of the Life is Feudal: MMO community by joining and following us on our official platforms: