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SCP: Secret Laboratory News

Guess who's incoming!

Hey, folks!

New SCPs are coming! Here's a small teaser of the first one!

https://www.youtube.com/watch?v=JCVm3LvWKQ8

Feel free to leave comments under the video!

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With Best Regards,
Hubert Moszka
(Project Founder & CEO)

Discord Forum: https://discord.gg/scpsl
Patreon: https://www.patreon.com/HubertMoszka

QA Session Today!



Hey! Today we are going to do a Q&A session where you can ask your questions to the creators of SCP: Secret Lab!

Bear in mind we may miss some questions though. Questions can be asked in the "comments" section under this announcement and in the YouTube chat!

https://www.youtube.com/c/HubertMoszka/live
https://www.youtube.com/c/HubertMoszka/live
https://www.youtube.com/c/HubertMoszka/live


With Best Regards,
Hubert Moszka
(Project Founder)

Change log - New UI, optimization, general improvements!



Version 7.4.0

Hey! We are introducing a new update, which is mainly focused on the optimization and bugfixing, because the Community was asking for it recently.

In addition, this is a version that will help you in waiting for something huge that we are currently working on. Most of the features are focused on making the game more playable.

This version is already available on the public beta branch. There's a common glitch which only occurs if there are many players on the server - that's why we need you in order to fix it. Unfortunately, there's only a Windows compilation available to download.

Changes:


-Interface Rework! - New inventory, healthbar, in-game menu and player list!



-Support for more aspect ratios! Including 21:9 and 5:4!

-Elevator buttons! Nothing important but.. it's still something! It looks better and shows the current status of the elevator.



-Remote Admin improvements - the tool for server owners; some bug fixes and other improvements. For example: added some visual improvements, added "Enter" key functionality, added large data printer (using QR code), further details in "player info" command, teleportation commands, intercom events, server-wide mutes or intercom mutes.

-Changed grenades mechanics - now you can break more doors, even if you don't have a proper keycard.

-Security improvements - footsteps & fall damage were moved to the server-side code, which means it is no longer possible to make cheats related to these features. We also made a simple fly-hack anti-cheat.

-Overall server logging improvements.

-Added an option to hide global badges by default on your server.

-Fixed a glitch that made glass & blood invisible.

-Overall C.A.S.S.I.E. improvements - changed some effects and expanded the word base.

-Added more breakable windows and doors.

-Performance improvements - we adjusted some default settings, in my case I got about 30% more frames per second.

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With Best Regards,
Hubert Moszka
(Project Founder & CEO)

Discord Forum: https://discord.gg/scpsl
Patreon: https://www.patreon.com/HubertMoszka

Change log - bugfixes!



Open Beta v7.3.1

Hey!

A small patch for 7.3 is now available!

Changes:


CASSIE improvements - a lot of people were complaining about the pronunciation of the numbers (for instance: tree instead of three). Well, you weren’t wrong. In Secret Lab we were trying to utilize phonetic numbers for the sake of continuity

You can read about the phonetic numbers here: https://en.wikipedia.org/wiki/NATO_phonetic_alphabet

However, due to community disagreements, we decided to record the numbers again with normal pronunciation.

Remote Admin improvements:
  • Bypass mode now allows you to override the Intercom's cooldown and max speech time.
  • Added GUI for god mode, heal and lockdown commands
  • Added unban and hp commands in Text-Based RA
  • Added GUI for server events
  • Admins can now see hidden badges
  • Added more detailed player info (REQUEST_DATA PLAYER X)


Fixed common glitches and improved the stability of the game

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This version is NOT compatible with 7.3.0.

With Best Regards,
Hubert Moszka
(Project Founder & CEO)

Discord Forum: https://discord.gg/scpsl
Patreon: https://www.patreon.com/HubertMoszka

Change log - general improvements!



Open Beta v7.3.0

Hey!

A new update is coming! Release can be expected after final security & bug-fixing tests are finished. Everything related to this will be announced on our Discord server: https://discord.gg/scpsl

We’re all aware that recent updates have been releasing slower than usual, and we understand some of the frustration that likely stems from that. We have some huge plans in the works for our next major update, but unfortunately, we can’t share any information about that just yet.

As for the coming update, however…

Improvements:


New PA Announcements - removed the Containment Breach' MTF-NTF announcements and replaced them with a new and improved ‘PA’ system, titled CASSIE (Central Autonomic Service System for Internal Emergencies).

CASSIE will announce the specific division that spawns (ex. Foxtrot-12, Echo-07) and will detect the number of currently alive and/or uncontained SCPs within the facility. CASSIE also announces the death of any SCP (ex. "SCP One Zero Six contained successfully. Containment unit: Quebec-19")

Audio Ducking - the previous announcements were substantially loud, and often drowned out any other sounds in the game. This update introduces some well needed ‘audio ducking’, of which simply quietens other sounds that would otherwise be overwhelmed by a larger source. Thanks to that, overall volume and balance should be far better.

Laser Adjustment – The Laser attachment has been slightly modified to be far more convenient amidst other attachments. Lasers are now also less noticeable to other players.

Corrected Elevator Teleportation - Self-Explanatory - you can now throw a grenade (or any other item) inside the elevator, and it will teleport correctly with the rest of the players, as opposed to it disappearing outright.

SCP-914 Refreshes Item Durability/Usage - You can now recharge the radios, MicroHID and reload your guns at no cost. Just refine them on any of the ‘fine’ settings within SCP-914.

Breakable Glass! – You can now access the greenhouse in LCZ and break glass in SCP-372’s containment chamber. Because realism!

SCP-173 & SCP-096 Improvements – Following our findings in our recent game survey, we found that the community felt strongly that these SCPs were the weakest. We've adjusted some parameters, and hopefully made them somewhat more formidable amidst their stronger counterparts.

Texture Settings – You can now limit the resolution of in-game textures, which can improve performance on low-end PCs significantly.

Reworked the MTF-E11-SR Visuals - added more attachments (gyroscopic stabilizer, sniper barrel) as well a far better model with high quality textures. Weapon stats are the same for the most part. The new model is based on the HK416 / HK417.



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With Best Regards,
Hubert Moszka
(Project Founder & CEO)

Discord Forum: https://discord.gg/scpsl
Patreon: https://www.patreon.com/HubertMoszka