1. SCP: Secret Laboratory
  2. News

SCP: Secret Laboratory News

Christmas Feedback Form

Hello everyone!

On behalf of everyone from Northwood Studios, we hope that you are enjoying our new Christmas-themed update. As usual, we would like to hear your feedback, and thoughts on this wave of content. Below you will find a feedback form that has been translated into various different languages, with the hope to hear from all of you.

[h3]English[/h3]
[h3]Polish[/h3]
[h3]Simplified Chinese[/h3]
[h3]Traditional Chinese[/h3]
[h3]German[/h3]
[h3]Hungarian[/h3]

Happy Holidays,

~Northwood Studios

Christmas 2020

Christmas is right around the corner, and even the facility is showing signs of festive cheer. As usual, this year we have prepared some exciting Christmas gifts for you including new audio, cosmetic, gameplay, and map changes!

[h2]Christmas Decorations[/h2]
As you may have noticed, since the start of December, some festive decorations have appeared around the facility. Those were just the beginning...

The facility was not built with comfort in mind, and this festive season the facility can be seen with a colder look. With snow falling from the sky, and a fresh blanket covering the ground it's almost certain the temperature will plummet. A creeping fog can also be seen through the exhales of your condensing breath. There is no doubt that this will be a chilly festive season.

To combat the cold, someone in the facility has been kind enough to make hot cocoa for all the kind personnel. If you have been deemed naughty this year, well, you can always make a fire with some coal… just be careful with some pieces.

[h2]Cosmetic and Audio Changes[/h2]
With our development team focused on future updates, like 11.0, not all of our classes have gotten into the Christmas spirit. The ones that have though, seem to have taken “getting into the Christmas spirit” quite literally.

SCP-173 and SCP-096 appear to have spent too much time outside in the cold this year and are suffering because of it.

[h2]SCP-2536[/h2]
Although Santa Claus won’t be paying the facility a visit, it seems SCP-2536 will. It has been spotted manifesting within the facility and giving gifts to personnel that need them.

A small notice that at the current time SCP-2536 is considered a Christmas update exclusive and will be removed upon the season ending.

[h2]Complete Changelog[/h2]
  • Changed Alpha Warhead lighting to festive variant.
  • Added Surface zone snow and effects.
  • Added a Skybox.
  • Changed weapon station model to festive variant .
  • Changed models for SCP-173 and SCP-096 to festive variants.
  • Added hot cocoa to certain desks.
  • Added SCP-2536, gifts and special items.
  • Changed CI car model to festive variant.
  • Changed SCP-018 to festive variant.
  • Added condensed breath effect to human classes.
  • Changed facility colour palette.
  • Added light fog.
  • Enabled Christmas achievement.


Fixed Windows 7 issues, people using the operating system should now be able to launch and play the game.

Thank you, once again, for supporting Northwood Studios and SCP: Secret Laboratory!

Happy Holidays!

SCP:SL Creation Contest 2020


[h2]Hello, and welcome to the SCP:SL Creation Contest 2020![/h2]

In comparison to last year, the world has changed… a lot. But today, we want to bring the community together to celebrate creativity itself, and allow you all to show off your wonderful creations. One thing that hasn’t changed from last year, is the seven categories of this contest. The winner of each individual category will also receive a reward.

If you are not familiar with the event, here are the categories:
  • Artwork
  • Music
  • Video
  • Literature
  • Meme
  • Other

Some of you may notice that there are only six categories listed. This is because the runners-up of each category will be placed in a final category, where Northwood Staff will pick their favourite entry.

Below, you will find out how to submit entries on Steam. If you want to know how to post submissions somewhere else, please view the announcements on our Discord or Reddit.

Sadly, due to limitations, only artwork will be available for Steam.[hr][/hr]
[h2]Rules[/h2]
  1. The work you post must be created by you.
  2. You must follow the Steam Content Rules and submission guidelines.
  3. You may only post the same piece of work once, on each platform. Do not repost it.
  4. You may post multiple pieces of work but you will only be eligible for a single reward. For your efforts, you will get an honourable mention.
  5. The submission must be SCP-related.
  6. Attempts to manipulate votes may result in disqualification.
  7. Don't be rude about people's work, this is all meant to be fun!
[hr][/hr]
[h2]Submission Guide[/h2]

When posting your submission, please add “Creation Contest 2020” before the title of your piece.

E.g.: “Creation Contest 2020 - Cool Art”[hr][/hr]
[h2]Rewards[/h2]
  • Event Winner role (Discord).
  • Event Winner tag (In-Game).
  • Access to Event Winner channel (Discord).
  • Artwork posted, with full credit, in an announcement on Steam, Discord, Reddit, Twitter & Facebook.
[hr][/hr]
The event will last until the 20th, before submissions are closed. Final voting, and the counting of votes will begin next. To keep up to date on future announcements regarding the event, check out our Discord. Votes will be counted by the number of likes only!

Disclaimer: We reserve the right to disqualify submissions we believe do not follow community standards and/or rules.

We wish you all the best of luck.
Have fun!

[hr][/hr][hr][/hr]
Best Regards, Voidus (Marketing Platform Manager)

Discord: https://discord.gg/scpsl
Reddit: https://www.reddit.com/r/SCPSL/
Patreon: https://www.patreon.com/HubertMoszka
Wiki: https://hub.scpslgame.com/index.php?title=Main_Page

Scopophobia Hotfix - Version 10.1.2

A new hotfix is available! 10.1.2 focuses on many aspects of the game ﹘ dealing with bug fixes, some tweaks to 096, and additional changes.

Some of the things we’ve been working on are:

SCP-096 was the highlight of the Scopophobia update, as you well know, but there is always room for improvement. In 10.1.2 we focused on improving the playability of 096. This has been done by working on the accuracy, vision code and several other tweaks made to SCP-096.


Further fixes have been made to gameplay, including doors no longer being stuck closed, and items won’t get stuck in elevator railings anymore. Grenade chaining, and MicroHID are also no longer excluded from the friendly-fire config. We’ve even gone as far as correcting the respective typo.
Along with these fixes and alterations, you will find some new additions to the game. Servers can now modify the range in which the player information box appears through a simple config option. The light intensity in rooms can be altered as well, making it possible to enable, or disable flickering lights.

All this has been done with the hope to improve your experience of the game and to make it just that little bit more fun for everyone.


[h2]New[/h2]

[h3]Player Information Popup[/h3]
Added the ability for the server to modify the range in which the player information box appears to the client. This is done by the config option
player_info_range: float



[h2]Changes[/h2]

[h3]Networking[/h3]
The maximum string length available via SyncVars has been increased to 80kb from 32kb.

[h3]Optimization[/h3]
Reduced the amount of allocations per frame by adding a memory cleaner (GC is being run after each scene loading).

[h3]SCP-096[/h3]
  • SCP-096's hit registration will now last longer server-side.
  • SCP-096 attacking hitbox has been adjusted to be more accurate with regards to which hand is being used to attack.
  • SCP-096's vision code has been reworked to be more accurate, triggering just before his face comes into view.

[h3]Graphics[/h3]
SCP-500's icon now looks more like a pill.


[h2]Fixes[/h2]

[h3]Gameplay[/h3]
  • Fixed grenade chaining and MicroHID being excluded from friendly fire config (it was possible to teamkill this way regardless of the config value).
  • Typo fix (Your don't have any badge. -> You don't have a badge.)
  • SCP-096 will now receive extra time for targets during windup.
  • SCP-096 will now receive extra time for any additional targets, following the first kill.
  • SCP-096 will no longer be enraged in dark rooms, unless the player has equipped a flashlight.
  • SCP-096 will be triggered once a player looks at his face.
  • SCP-096 Idle and dying animation should now loop properly.
  • SCP-939's screen will no longer flash when it bites people.
  • SCP-939's bite will no longer lock up when attacking.
  • SCP-939's screen will no longer flicker when motion blur is enabled.
  • If Motion Blur is enabled, it should now disable under 30 frames and enable above 50.
  • Doors should no longer be stuck closed.
  • Items should no longer get stuck in elevator railings.
  • Logicer casings now come out rotated correctly.

[h3]Anti-Cheat[/h3]
  • Fly and Noclip Anti-Cheat have been fixed.
  • Startup and silent crashes have been fixed.
  • Added an SCP:SL banner that shows when you start the game.

[h3]Achievements[/h3]
  • "... You Thinking What I'm Thinking?" is now working.
  • "Overpowered!" now properly triggers when you pick up the O5 card.
  • "Pew Pew!" now triggers when you kill 5 people in less than 30 seconds instead of 6 in less than 30 seconds.


[h2]API Changes[/h2]
  • Pocket Dimension now includes a RoomInformation component.
  • Added FlickerableLightController.ServerSetLightIntensity(float intensityMultiplier) to change a room's light intensity.
  • FlickerableLight.EnableFlickering(float dur) can now be invoked before light flickering ends.

Scopophobia Hotfix - Version 10.1.1

A new update has arrived!

Today, we are focusing on bugfixes, optimization and compatibility.


Hotfix 10.1.1 brings you the following fixes:

[h2]Fixes[/h2]
[h3]Game Controls Settings[/h3]
  • Left mouse button can no longer be bound to Game Console.

[h3]Anti-Cheat[/h3]
  • Players should now be able to hit other players above/below them.
  • Adjusted recoil anti-cheat.

[h3]Game Launcher[/h3]
  • Fixed compatibility with Windows 7.
  • Fixed compatibility with Cloud PCs. (E.g: Geforce Now, Shadow PCs)
  • Fixed compatibility with Wine. (Still not officially supported)
  • Sudden and/or silent crashes.
  • Optimized resource usage.