📢 0.5.3 is live!
[h2]🛠️ Patch Notes[/h2][hr][/hr][h3]✨ Changes / Improvements[/h3]
- [p]Solo Mode reworked: Now supports 4 AI bots. (Ongoing improvements planned)[/p]
- [p]Loadout System added: Players now select 2 items before the match starts.[/p]
- [p]Vampire Bat Form adjusted:[/p]
- [p]Duration reduced from 15s → 10s[/p]
- [p]Damage reduced from 20 → 15[/p]
- [p]Tutorial flow improved:[/p]
- [p]The game no longer fully pauses, only the player's movement is frozen.[/p]
- [p]Only the final soul encounter triggers a full pause.[/p]
- [p]Boss balance tweak: Initial cooldowns remain long, but subsequent cooldowns are shorter.[/p]
- [p]Soul Drainers can now be flashed at any time, timing restriction removed.[/p]
- [p]You no longer need to hold the walkie-talkie in your hand to communicate, having it in your inventory is enough.[/p]
- [p]New cloak color added: Purple! (Hi Mimi!)[/p]
- [p]Friendpass backend support implemented.[/p]
- [p]Top 100 Leaderboard added.[/p]
- [p]Teammate locations are now visible on both the minimap and full map.[/p]
- [p]During the fight phase, rune stone locations are now shown on the map and minimap.[/p]
- [p]A confirmation popup now appears when trying to kick a teammate.[/p]
- [p]Flashed monster screen blackout issue resolved, caused by inactive directional light.[/p]
- [p]Directional light intensity bug fixed.[/p]
- [p]Minigame visibility issue fixed, they now properly disappear after completion.[/p]
- [p]Teleport fix: Players falling below the map are now correctly teleported back up.[/p]
- [p]“Loading complete” message now appears only after all players are connected, to avoid confusion.[/p]
- [p]Nest icons are now hidden during the fight phase for better clarity.[/p]