Dodgeballs and Curveballs!
We truly believe we have the best player base and discord community out there! Since the last patch we've added quite a lot, and most of it was based on YOUR feedback! If you're not in the discord yet then hurry up and get in the Protoball Discord!
Dodgeball Mode:
Sport mode:
Tutorial Map:
Bug fixes:
We want to thank our community again, you're seriously the best!
Dodgeball Mode:
- Walls now close in - at the 4 minute mark the rear walls come in closer (more changes to come).
- Middle barrier comes down - at the 3 minute mark the middle barrier comes down!
- Jumps limited to 1 in Dodgeball.
- Bots have been kicked out of Dodgeball - you must have a human opponent to play dodgeball.
- Shot speed increased by Fibonacci's 1.618 - the Golden Ratio! Because Nature is always right.
Sport mode:
- Street hoops map (Early Development/Unfinished) got a little makeover.
- Start of a new trick shot system! EXPERIMENTAL!
Curves shots have been added. This might be a little complicated...
First - when you have the ball in possession you must hold RMB to initiate a curve shot.
Use WASD to choose the curve direction, then release your shot while still holding down RMB. Holding A+D will give the ball backspin, causing it to rise in the air.
This works with charge shots(Click and hold) and Quick Shots (single click) - Ball brightness has been increased slightly to help address some players having issues finding the ball quicker. Also, remember to hit the "R" key if you've lost sight of the ball.
Tutorial Map:
- Color changes.
- Blocked out some areas to limit clipping.
- Added some more notifications to clarify how to make it through the course.
- Added highlight to the balls in the tutorial arena.
- Gap in the walls fixed.
Bug fixes:
- Fixed an issue where Dodgeballs were getting stuck in player's hands.
- Fixed an issue where 'look at ball' and moving the mouse quickly would cause player's camera to rotate.
- Fixed an issue where players could switch teams after readying up which caused issues during spawning.
- Fixed an event where where players could charge a shot but when the ball was stolen it would leave player with a charged shot and holding ball animation.
- Fixed an issue with bots breaking out of the arena (they may be gaining self-awareness...)
- Fixed an issue where bots would stay near the arena walls and hug the edges.
- Fixed an issue where players had to wait for bots to score in order to spawn, now joining in progress will spawn a player right away instead of waiting.
- Enhanced bot behaviors. Good luck!
- Fixed a typo in spectator HUD.
- Added bots to the player lineup (incoming feature).
We want to thank our community again, you're seriously the best!