Patch Update 24.1
Howdy Folks!
Thanks for all the great feedback on the Farming & Harming update. This small patch update includes some additions and fixes such as cave worms, conduit highlighting, missing arrowhead fungus seeds and more.

I’ve added a small, but useful, feature which will show icons for nearby power and water conduits when placing objects.
This is a helpful way to see where your conduits are during placement without having to double check the conduit view mode.
Follow Mercury Fallen Development On Twitter | Facebook | Website | Discord
Thanks for all the great feedback on the Farming & Harming update. This small patch update includes some additions and fixes such as cave worms, conduit highlighting, missing arrowhead fungus seeds and more.
Conduit Highlighting

I’ve added a small, but useful, feature which will show icons for nearby power and water conduits when placing objects.
This is a helpful way to see where your conduits are during placement without having to double check the conduit view mode.
Follow Mercury Fallen Development On Twitter | Facebook | Website | Discord
Release Notes
- Added Cave Worm item which is produced at the Water Trap
- When placing objects, power and water icons will appear on the ground to show nearby power and water conduits
- Arrowhead Fungus research no longer requires bio-samples to unlock
- Fish Flakes recipe can now use cave worm as an ingredient
- Blue fish and green algae now have a lower chance of being generated at water traps
- Increase to the amount of received bio-samples from some expeditions
- Door, damaged door and elevator now provide structure support against caveins
- Fixed: Arrowhead Fungus wild plant not producing seeds when harvested. This is a random chance and won’t occur every harvest.