Patch Update 25.4
Howdy Folks!
Thanks for all the great feedback and reports. Patch Update 25.4 is a small, but important, update to address some critical issues that have been reported.

While this update focuses primarily on bug fixes, I did sneak in a minor addition to the Construction Queue. Line items now only show management buttons for the item the mouse is hovered over. There is also a new cancel construction button that allows you to quickly remove items from the construction queue.
If you haven't already checked it out and have a few minutes to spare, be sure to take the Update 25 Feedback Survey. Let me know what you like and what you don't.
Survey: https://www.surveymonkey.com/r/PDXSRZG
Follow Mercury Fallen Development On Twitter | Facebook | Website | Discord | Roadmap
Thanks for all the great feedback and reports. Patch Update 25.4 is a small, but important, update to address some critical issues that have been reported.
Construction Queue

While this update focuses primarily on bug fixes, I did sneak in a minor addition to the Construction Queue. Line items now only show management buttons for the item the mouse is hovered over. There is also a new cancel construction button that allows you to quickly remove items from the construction queue.
Feedback Survey
If you haven't already checked it out and have a few minutes to spare, be sure to take the Update 25 Feedback Survey. Let me know what you like and what you don't.
Survey: https://www.surveymonkey.com/r/PDXSRZG
Follow Mercury Fallen Development On Twitter | Facebook | Website | Discord | Roadmap
Release Notes
- Added Cancel Construction button to objects Construction Queue window
- Construction Queue now only shows interaction buttons for the item the mouse is over
- Fixed: Wild plants selected for harvest are no longer selected after loading a saved game
- Fixed: Storage container capacity meter doesn’t change after installing a storage expander upgrade
- Fixed: Issue with selection collider on Hexagon BookCase
- Fixed: Deconstructed objects dropping double resources in some instances
- Fixed: Game crashes to desktop when loading save game that has many poi locations on the map
- Fixed: Colonists not hauling to storage if the item quantity of the items on the ground is greater than the available/remaining storage amount
- Fixed: Some game data not properly destroyed when quitting to menu or loading save. This causes newly loaded games to load incorrectly.
- Fixed: Incorrect object placement when dragging mouse while placing objects in some instances.