Patch 1.01 Now Available
Howdy Folks!
The Mercury Fallen launch has been great! Thank you to everyone who showed up at the release live stream event. The feedback has been amazing and it’s great to see so many people enjoying my game.
I just wanted to push out a small patch update to resolve a couple of reported issues. See the release notes below. Thanks everyone!
Support & Follow Mercury Fallen Development On Twitter | Facebook | Website | Discord | Roadmap | Merch | Patreon
[h2]Release Notes[/h2]
The Mercury Fallen launch has been great! Thank you to everyone who showed up at the release live stream event. The feedback has been amazing and it’s great to see so many people enjoying my game.
I just wanted to push out a small patch update to resolve a couple of reported issues. See the release notes below. Thanks everyone!
Support & Follow Mercury Fallen Development On Twitter | Facebook | Website | Discord | Roadmap | Merch | Patreon
[h2]Release Notes[/h2]
- Added Target Framerate setting which defaults to 60fps. This should reduce instances of the game generating high GPU/CPU usage.
- Fixed: Terraformer Regulator can be deconstructed.
- Fixed: Toggle HUD inventory button not hiding/showing inventory list
- Fixed: Job Role implant blueprints not purchasable from tech trader