Hawken Reborn Patch Notes - Version 0.1.0.2
Hey Pilots,
Our latest patch endeavoured to fix a number of known issues and some UI tweaks. As always, make sure to join our Discord to leave any and all feedback you have for Hawken Reborn.

[hr][/hr]
Gameplay
[hr][/hr]
To stay up to date on all the latest Hawken Reborn news and connect with fellow pilots, join us at our official social media channels.
Discord: https://HWKN.link/Discord
Reddit: https://Reddit.com/r/HawkenReborn
Twitter: https://Twitter.com/HawkenReborn
Facebook: https://Facebook.com/HawkenReborn
Instagram: https://Instagram.com/HawkenReborn
YouTube: https://YouTube.com/@HawkenReborn
https://store.steampowered.com/app/705040/HAWKEN_REBORN/
Our latest patch endeavoured to fix a number of known issues and some UI tweaks. As always, make sure to join our Discord to leave any and all feedback you have for Hawken Reborn.

[hr][/hr]
Fixed Issues
Gameplay
- After destruction, some enemy weapons should no longer remain floating.
- Pilots will no longer clip through Renegade Asteroids.
- The payload's shields and health should now update accurately in real-time.
- In-game mouse sensitivity should now be unaffected by external DPI settings.
- Players should no longer be soft locked during FE4's tutorial after restarting the game.
- During the second Story Arch Mission (A0E2), progression will no longer be blocked if a pilot does not collect a corroded metal node.
- Random encounters difficulty will now scale up along with the zone Threat Level
- Playing certain missions several times in a single Patrol Mode will no longer reset the mission's Threat Level to the zone's base Threat Level.
- Threat Level increases for random encounters will now factor in a Pilot's activities that impact the Threat Level of the Zone, such as taking down enemies, completing content etc.
- Issues with loading times/delays in starting Patrol mode should now be fixed.
- Players attempting to go in and out of Patrol following completion of A0E4 and FE4 should no longer be stopped from progressing through gameplay.
- Players should no longer see debug messaging when assembling a platform in the workshop.
- Nyx's text during the tutorial has been revised to avoid confusion.
- Fixed some missing text strings in the hangar for weapons, thrusters, and platforms.
- Missing Scrip will now correctly display during the Mission Complete menu.
- Elements of leftover submenu elements should no longer appear in the hangar.
- Players should no longer see references to the "beta" on in-game messaging.
- Pressing TAB during the A0E2 Mission where Sun Mi prompts you to hit tab to open mission details no longer goes straight to the settings menu.
- The "QUIT GAME" option is now available from the mech pad settings.
- Players accessing the game on a new account should no longer fail to reconnect to servers after restarting the game.
- Pilots should no longer be stuck in an infinite loading screen that requires a restart to fix.
- Additional bolts tightened and gears greased.
[hr][/hr]
To stay up to date on all the latest Hawken Reborn news and connect with fellow pilots, join us at our official social media channels.
Discord: https://HWKN.link/Discord
Reddit: https://Reddit.com/r/HawkenReborn
Twitter: https://Twitter.com/HawkenReborn
Facebook: https://Facebook.com/HawkenReborn
Instagram: https://Instagram.com/HawkenReborn
YouTube: https://YouTube.com/@HawkenReborn
https://store.steampowered.com/app/705040/HAWKEN_REBORN/