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Worms: The Board Game I Final 48 Hours!

Nutters! 🥜 There will be no ‘Sudden Death’ when the time runs out on the Kickstarter campaign for Worms: The Board Game, having achieved its funding goal faster than a Jet Pack wearing Worm!

Worms: The Board Game is a hilarious game of strategy, chance and exploding Sheep! Bring the nostalgia, fun and utter mayhem of Worms to life- right on your tabletop.

[h3]🔗 Worms: The Board Game Kickstarter Page[/h3]



A lot has happened since the Kickstarter launched, including lots of daily reveals, information about features and surprise additions and here’s a brief overview of some of them!

But before we get into this, we want to showcase our latest addition to Worms: The Board Game... Professor Worminkle from Worms 4: Mayhem!


Alongside this daily reveal, here's more information around Worms: The Board games newest features:

[h3]Sound Effects & Timer App [/h3]



A highly requested item from the community during the Kickstarter as been on incorporating the familiar speech and sound effects from in-game. Well, full details are still be confirmed, but there are now plans to include a range of audio to really bring your tabletop experience to life! To put everything in the same place, plans also include a game-style countdown timer for those who want to play with some added pressure, and the hilarity of watching your opponents make silly mistakes as the seconds tick down...

[h3]Closer Look: Sentry Guns[/h3]
Sentry Guns are a little more complex than most other weapons, so come with the card shown below, a reference card, and tokens for deploying on the map. Represented by a token, Sentry Guns count as a 'Thing' (for the purposes of filling a hex) and are immovable once deployed. If they take damage, they are destroyed.

How do they work? Sentry Gun tokens are marked with an arrow, so when deployed they face out of one side of their hex (their facing cannot be changed). If a Thing moves to a hex within the Sentry Gun's line of fire, it is damaged.

This is an excellent way of restricting your opponent's ability to position well as they must deal with the Sentry Gun first, or restrict their (safe) movement in the meantime. Just beware that the Sentry Gun doesn't discriminate between friendly and enemy Worms entering its line of fire, so make sure to have a plan before you deploy one!


[h3]Let's Talk Superweapons[/h3]
For those of you who don't know, these are rare and powerful weapons that can be used to press home an advantage or turn the tide if your team of Worms are in a desperate situation. They can have a big impact if used well, but expect plenty of laughter from your opponents if you make a bad call and something backfires!

These weapon cards have a yellow header so you instantly know you've picked up something special from a crate...now make sure to keep a straight face.

There are a good range of these cards, from today's Buffalo of Lies to the Concrete Donkey (Hee-Haw!), the Holy Hand Grenade (Halleluja!), the Priceless Vase...and more. There are enough in the deck to give you plenty of variety, but few enough that you'll get a thrill when you draw one.


[h3]Timeline[/h3]
The team want to extend their thanks to the 4,500+ backers to the project so far and are so excited the most iconic of wriggly critters will battle away on tables around the world.

The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.


[h2]Future Board Game Updates:[/h2]
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news! [h3]Worms Facebook Worms Twitter Team17 Discord[/h3]

For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game