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Update 0.59.7 – Adventure No. 3

Fighters!
Today we’ve released Update 0.59.7, which introduces a brand-new Adventure and includes a number of bug fixes and improvements.



[h2]Adventure No. 3[/h2]

The Crab Farm on the Coast was originally intended to be a peaceful initiative… but reality, as always, had other plans. Years of unchecked NDP radiation exposure have led to a full-blown crab apocalypse: crustaceans began multiplying at an alarming rate, forming colonies and perceiving human structures as threats. Even worse, new and aggressive lifeforms have emerged among them - ones no one has seen before… and probably wished they hadn’t.

In this new Adventure, you’ll have to defend a village under siege by armies of mutated crabs. This mission is not for rookies or the faint of heart. Expect chaos, pain, and never enough bullets. Fortunately, several stationary machine guns are at your disposal, but use them wisely - battlefield chaos won’t forgive mistakes. And if all else fails… there’s always the hunting knife. At the very least, it can help you chop up a crab stick salad!



The rewards for Adventure No. 3 are similar to those from Adventure No. 1, but with key differences. This time, there’s a real chance to obtain the special AS VAL “Adventure” and the Pioneer “Adventure”—we know how much they were missed in the first Adventure. The number of basic repair kits has been increased so you can fix your weapons more often, improving your repair skill at the same time. A new clan quest for completing this Adventure has also been added, awarding PvE points. Additionally, each Adventure now has its own independent cooldown and timeout.

Other Changes


  • The location of the Adventure Master has been improved and is now more convenient for players waiting to board the handcar.
  • Fixed issues with firing animations on stationary machine guns.
  • Added a clan quest for completing “Adventure No. 3.”
  • Equipment charging mechanics have been reworked; notifications now appear during the charging process.
  • Fixed a bug where discharged equipment (such as MRP and MHP) would still display a dome upon re-entering the game.
  • Fixed several issues that were causing the game client to crash.
  • Added tips for selecting server types: useful for new players.
  • A progress indicator now appears in the quick access slot while reloading a weapon.
  • A quick disband option has been added to the PDA for groups.
  • The “Machine Oil” quest can now be canceled. This is helpful for Black Sunset players who joined the faction but didn’t complete their tasks in Solnechny.
  • A new settings option has been added: “Animation Quality” — set to “Medium” by default.
    This setting affects animation smoothness when many objects are present in the frame (players, mobs, effects). Higher settings maintain smooth animations longer under load but increase system demand.
    This option is especially useful during large-scale battles, such as in Adventure No. 3, where many mobs can cause performance issues on lower-end PCs.
    Important: Changing this setting requires restarting the game client.
    When set to “Low,” animations will be simplified and may appear choppy, but the load on your system will be reduced.
  • Updated hack codes for the “Command Core” in the “Canyon” and “Testing Grounds” locations.
  • Fixed numerous small bugs and design issues in various locations.